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  1. #1
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Ransu View Post
    The game is balanced around team play... 1v1 duels are just for fun. Balancing around something so pointless would be an impossible task. Case in point, outside of the LB reapers are pretty whatever in CC, but they are basically the best 1v1 job in the game.
    sounds like a skill issue.
    (1)

  2. #2
    Player
    Sharkface's Avatar
    Join Date
    Feb 2023
    Posts
    3
    Character
    Sharkface Gamelord
    World
    Malboro
    Main Class
    Gunbreaker Lv 81
    I think I've misconstrued my main purpose of this post, my main complaint was that many classes have little to no survivability in PVP (not just duels) I was hoping to acknowledge this and maybe be heard by many. Some classes while balanced damage wise have many more options to keep themselves alive for longer periods of time, scoring them more kills and less deaths In PVP, which normally can help turn the tide of a match. If all classes had some way to keep themselves alive without heavily relying on the "Recuperate" ability I feel PVP in a whole would be much more enjoyable as it wouldn't be a race to see how quickly you can deplete the other person's MP but strategize while fighting in order to try and counter whatever move the other person may be using, whether that be some sort of lifesteal for a limited amount of time, a shield that absorbs damage, or anything of that caliber. I apologize for any confusion made by my post!
    (1)

  3. #3
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Personally outside of some niche cases like GNB and its garbage junction system limiting your options, I feel most of the jobs have sufficient enough ways to survive as long as you're paying attention and not throwing yourself blatantly into a situation where you are outnumbered.

    Unless its just an outright steamroll by the other team I rarely die more than once. As long as you don't get tunnel vision and try to chase people all over the map and know when to back off, the tools available are more than enough.
    (3)

  4. #4
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    They need to redo the entire thing from scratch. Which is sad because they just did that. They just did such an awful job that they have to do it again.
    (1)

  5. #5
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Necrotica View Post
    They need to redo the entire thing from scratch. Which is sad because they just did that. They just did such an awful job that they have to do it again.
    wtf? No they don't. The current system is a solid formula, it just needs some tinkering.
    (5)

  6. #6
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Diminishing returns on similar CCs is about the least I could ask for at this point.

    There's just too much of it flying around for Purify to matter much, and you never know which one is going to precede your swift death so it never feels safe to hold off on using it.
    (2)

  7. #7
    Player
    KarinaTyrsdottir's Avatar
    Join Date
    Apr 2022
    Posts
    15
    Character
    Karina Tyrsdottir
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by KageTokage View Post
    Diminishing returns on similar CCs is about the least I could ask for at this point.

    There's just too much of it flying around for Purify to matter much, and you never know which one is going to precede your swift death so it never feels safe to hold off on using it.
    Yes please I would like diminishing returns very much.
    (0)

  8. #8
    Player
    Bloodthrone's Avatar
    Join Date
    Feb 2022
    Posts
    84
    Character
    Azrael Bloodthrone
    World
    Excalibur
    Main Class
    Reaper Lv 90
    Quote Originally Posted by KageTokage View Post
    Diminishing returns on similar CCs is about the least I could ask for at this point.

    There's just too much of it flying around for Purify to matter much, and you never know which one is going to precede your swift death so it never feels safe to hold off on using it.
    If they did this, all my issues with the RPR would go out the window.
    (0)

  9. #9
    Player
    Bloodthrone's Avatar
    Join Date
    Feb 2022
    Posts
    84
    Character
    Azrael Bloodthrone
    World
    Excalibur
    Main Class
    Reaper Lv 90
    Quote Originally Posted by KageTokage View Post
    Diminishing returns on similar CCs is about the least I could ask for at this point.

    There's just too much of it flying around for Purify to matter much, and you never know which one is going to precede your swift death so it never feels safe to hold off on using it.
    If they did this, all my issues with the RPR would go out the window.....Well maybe not all of them but a good chunk of'em.
    (0)

  10. #10
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,731
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    They could remove one second out of most CC.

    Alternatively they could also start by kneecapping miracle of nature something hardcore for starters.
    (0)

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