The fact that you're just throwing out baseless accusations out is just hilarious. I sure do guess I cheated to get my TEA weapons (apparently a hrothgar hat mod is cheating guys).
It's not about the accusations it's about what side you are standing on. I can assume as much about you if you are defending addons in this game. It doesn't matter either way, because they will probably just delete all ultimate weapons from the entire game when they introduce an anti-cheat. You will be able to get them again if you actually have the ability to do it. If not? Too bad so sad, cheaters ruined a good thing. It's not hard to undo their damage, just takes a bit of coding.
Last edited by Absimiliard; 02-07-2023 at 03:02 PM.
I'm talking about wiping all pre-existing ultimate weapons. That's not hard to do at all. Just delete them and make people earn them again. The anti-cheat comes first, but solving the sabotaged world feel is a simple matter of deleting any existing ultimate weapon. Then prestige is restored. You people keep saying stuff like "why does it matter what anyone else does or how they got their loot?" because prestige depends on legitimacy.
What you are doing here, essentially, is arbitrarily accusing every world first, and indeed every raider to have ever completed Ultimates, of "cheating" without having any way to prove it. Stripping away those weapons without proof is a surefire way to kill what few Ultimate teams there are out there. Besides, even if they are utilizing third-party tools, exactly how does this make their achievements unfair if darned near everyone else in the raiding community is also using or benefitting from them?I'm talking about wiping all pre-existing ultimate weapons. That's not hard to do at all. Just delete them and make people earn them again. The anti-cheat comes first, but solving the sabotaged world feel is a simple matter of deleting any existing ultimate weapon. Then prestige is restored. You people keep saying stuff like "why does it matter what anyone else does or how they got their loot?" because prestige depends on legitimacy.
What you are failing to consider is that players rely on tools like ACT telling them their numbers so they can determine the correct way to play and gear their jobs. At present, endgame content is tuned in such a way that not having access to this information would in fact make it virtually, if not impossible to complete. Even players that do not themselves run ACT are almost always grouped with people that do, and thus they are able to see their numbers when they get uploaded to FFlogs. The theorycrafters that provide us with so much information about rotations and stat weights are also highly reliant on tools like ACT.
Additionally, I would note that all player data gathered by ACT is already available via combat log if you want to spend twelve years sorting it out and doing absurd amounts of math.
No, I am offering a solution to a broken world feel. Cheaters ruined prestige for everyone. It no longer exists for those who earned it without cheating. They would be able to earn it back after cheats were disabled, the cheaters would not.What you are doing here, essentially, is arbitrarily accusing every world first, and indeed every raider to have ever completed Ultimates, of "cheating" without having any way to prove it. Stripping away those weapons without proof is a surefire way to kill what few Ultimate teams there are out there. Besides, even if they are utilizing third-party tools, exactly how does this make their achievements unfair if darned near everyone else in the raiding community is also using or benefitting from them?
What you are failing to consider is that players rely on tools like ACT telling them their numbers so they can determine the correct way to play and gear their jobs. At present, endgame content is tuned in such a way that not having access to this information would in fact make it virtually, if not impossible to complete. Even players that do not themselves run ACT are almost always grouped with people that do, and thus they are able to see their numbers when they get uploaded to FFlogs. The theorycrafters that provide us with so much information about rotations and stat weights are also highly reliant on tools like ACT.
Additionally, I would note that all player data gathered by ACT is already available via combat log if you want to spend twelve years sorting it out and doing absurd amounts of math.
You're confused.
I promise you this is an entirely made up problem that you came up with yourself. I don't give two flying craps about the prestige of clearing Ultimates, I did it for the fun of it and the feeling of accomplishment. If you care so much about "prestige", why the hell are you playing an MMO that is already looked down upon by a LARGE portion of the gaming community?
Your posts reek of "FIRST WORLD PROBLEMS FIRST WORLD PROBLEMS" and I freaking hate using that phrase.
Noone needs ACT, if noone can clear a fight without it, awesome, square enix will keep adjusting the fight until it is at the right level and can be cleared by X amount of people.What you are doing here, essentially, is arbitrarily accusing every world first, and indeed every raider to have ever completed Ultimates, of "cheating" without having any way to prove it. Stripping away those weapons without proof is a surefire way to kill what few Ultimate teams there are out there. Besides, even if they are utilizing third-party tools, exactly how does this make their achievements unfair if darned near everyone else in the raiding community is also using or benefitting from them?
What you are failing to consider is that players rely on tools like ACT telling them their numbers so they can determine the correct way to play and gear their jobs. At present, endgame content is tuned in such a way that not having access to this information would in fact make it virtually, if not impossible to complete. Even players that do not themselves run ACT are almost always grouped with people that do, and thus they are able to see their numbers when they get uploaded to FFlogs. The theorycrafters that provide us with so much information about rotations and stat weights are also highly reliant on tools like ACT.
Additionally, I would note that all player data gathered by ACT is already available via combat log if you want to spend twelve years sorting it out and doing absurd amounts of math.
Now if everything and everyone can clear a fight that means square will keep increasing the difficulty, in turn increasing the cheating...
They just create a fight that's impossible to be cleared normally, so they could easily ban everyone that clears it.
That is an amazing anti cheat.
You assume ACT has any impact on the difficulty of content.Noone needs ACT, if noone can clear a fight without it, awesome, square enix will keep adjusting the fight until it is at the right level and can be cleared by X amount of people.
Now if everything and everyone can clear a fight that means square will keep increasing the difficulty, in turn increasing the cheating...
They just create a fight that's impossible to be cleared normally, so they could easily ban everyone that clears it.
That is an amazing anti cheat.
Why?
Do you even know what it does?
Maybe you anti-mod fanatics would start getting some credibility if all your attention wasn't focused on the most inoffensive of the bunch. (and crying about accessibility plugins of all things) The one even Square Enix thinks isn't that much of a problem as long as it's not used as a tool for harassment.
There are zoom hacks, splatoon, cactbot, and actual botting which plagues the raid community, cheats that actually trivializes content but you can't stop talking about ACT of all things. What a sad joke.
Last edited by Kazhar; 02-08-2023 at 03:38 AM.
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