Quote Originally Posted by sharknado View Post
The more competitive game the more anti-cheat systems it has. Don't expect online games to "value your privacy" if you are afraid of anti-cheat systems. And there is nothing that affects your privacy if the game checks if its own files and runtime were modified. That's the basics it can do to block plugins and mods.

And the worst thing that can happen is all world first race players would start using addons, everyone would know it, and as nothing would leak SE would do nothing aside from making fights harder and harder because players clear them "easily" thus ending up designing fights that require add-ons to clear. Then any new player wanting to join any non-basic content would be flooded by the list of "unofficial" mods to even play the game. How "fun" would that be?
This is doomsaying as Yoshida has come out and specifically said they have no intention of designing any encounter above that of Dragonsong. While Omega is certainly pushing the very edge of that statement, it's more a matter of opinion which you find harder. Ironically, Omega has seem some degree of criticism already because of how precise mechanics are relative to previous Ultimates and how said precision can be frustrating due to this game's very poor latency. Regardless, we will never see anything require addons in this game nor will Ultimate push beyond what's been released. Very few of the already small Ultimate playerbase would even want something harder than Dragonsong or Omega.