Quote Originally Posted by Tulvi View Post
Sure, looking back I can see where exactly I could’ve worded it better or explain my point in more detail. Especially the play style part. I’ve tried to explain it better later. It’s absolutely fine to look for different things in a game, even in an Ultimate. But Ultimate is specific because of the challenge it provides.

No matter what one is looking for in an Ultimate raid, clearing it with an addon that creates an unfair advantage (e.g. zoom hack) is still not right and it takes away a huge portion of the challenge. Let’s say I would want a weapon from an Ultimate. If I cleared it using a zoom hack, I would have not only cheated, but also missed the whole point of doing an Ultimate (“playing the game incorrectly”).

When it comes to DPS meters, I just really have the experience of these being used much more to either flex or harass other players, than to optimise gameplay and become a better player. I’ve ofc seen DPS meters being used to help someone get better, but only rarely. If I recall correctly, these are the reasons Yoshi refuses to give them a pass in FF, which is what made me love FF even more when I learnt about his stance on this.
And since the devs’ official stance on DPS meters is that they are against them, I’d expect people that prog Ultimate to not use them. Aren’t raiders that prog Ultimate usually the most skilled players anyway? Don’t they form static groups with people they know are good at their classes?

I think everyone that's reasonable is against cheating mods, despite the crap some people in this thread have tried to fling at myself and others ("you disagreed with me therefore you're defending mods and are a cheater yourself" among other idiotic attacks).

Regarding DPS meters, I mean, sure, but part of learning the optimal way to play their jobs and all that literally comes from the information ACT provides, because the game itself does a pisspoor job of doing it for us. I'm pretty sure The Balance, the discord that helps people with optimizing their rotations, wouldn't exist without ACT, meaning we would have very little idea how to actually make sure we're playing our jobs correctly, something that's definitely needed for ultimates.

And it's because of SE's stance on mods that ACT will never become the toxic cancer that people are scared of. The way this game is handled, both by the community and the devs, ensures that it will not, and as long as people are smart about it and not complete idiots, we can safely fall back on YoshiP's stance of "don't ask don't tell, we're not going to hunt you down unless you show it, and I don't want players witch hunting other players over it".