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  1. #10
    Player
    Thaciscokidd's Avatar
    Join Date
    Sep 2015
    Posts
    520
    Character
    Alfimi Einst
    World
    Golem
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Raikai View Post
    If they find a way to detect and ban mods, they will have to do the same with ACT and thus killing fflogs. Can you imagine the number of people stopping to play XIV just because of it?... The game will probably be fine, like you said, but I don't see that financial bleed overlooked.
    You'd just lose people for a short time till someone finds a work around (which usually happens).

    The Mobile Games division is hard carrying Sqenix right now but that bleed would make corporate less likely to approve stuff that people want that would cost money like more servers, voice acting, and stuff that's more experimental.

    Quote Originally Posted by Ransu View Post
    A good chunk of people using mods are super casual players who use mostly graphical mods... Pissing off the casual player base is basically saying you don't want your game active anymore.
    This for sure. People assume that most of the mod usage is parsing and stuff. But you have a lot more people using the really good QoL mods, graphical mods, and even language packs that would be affected by this.
    (5)
    Last edited by Thaciscokidd; 02-02-2023 at 11:12 AM.