Quote Originally Posted by Raikai View Post
As much as I hate the whole 'parsing game' and how toxic it can be sometimes, wouldn't this destroy damage meters and thus the whole parsers as well? Which means a ton of people leaving the game because of that.

That since every type of 3rd party activity, let it be damage meters, visual modding, auto playing the bard performance thing, cheating on ultimates or just QoL features that the game lacks - they all ride the same boat.
Parsers are just reading the log files the game creates to display the chat and battle logs.
They're not modifying the game files at all which is why SE can't really do anything about them. It would be like banning someone for using discord because it makes communicating easier than the vanilla game provides.

The actual problem with meters is on the developer side. If they didn't require every encounter to be on the bleeding edge of optimized dps, the problem becomes a non-problem.

Enrages are supposed to be for anti-shenanigans or things where dps is the only objective like breaking a shield to interrupt a cast.
Having tight dps checks on all things at all times puts the player base on edge and become discriminatory.
Dps checks that are just making sure your not chain reviving or kiting to cheese mechanics would be far more lenient and not really change anything for the worse