Quote Originally Posted by Zebraoracle View Post
If this is the case, you should have worded your original post better instead of making it seem like you're attacking people for having a different idea of a playstyle than what you have. You would have had people actually agreeing with you (except about the ACT creating toxicity part), because yes, the cheating mods definitely gotta go. However, this is not the message that you got across in your first post.
Sure, looking back I can see where exactly I could’ve worded it better or explain my point in more detail. Especially the play style part. I’ve tried to explain it better later. It’s absolutely fine to look for different things in a game, even in an Ultimate. But Ultimate is specific because of the challenge it provides.

No matter what one is looking for in an Ultimate raid, clearing it with an addon that creates an unfair advantage (e.g. zoom hack) is still not right and it takes away a huge portion of the challenge. Let’s say I would want a weapon from an Ultimate. If I cleared it using a zoom hack, I would have not only cheated, but also missed the whole point of doing an Ultimate (“playing the game incorrectly”).

When it comes to DPS meters, I just really have the experience of these being used much more to either flex or harass other players, than to optimise gameplay and become a better player. I’ve ofc seen DPS meters being used to help someone get better, but only rarely. If I recall correctly, these are the reasons Yoshi refuses to give them a pass in FF, which is what made me love FF even more when I learnt about his stance on this.
And since the devs’ official stance on DPS meters is that they are against them, I’d expect people that prog Ultimate to not use them. Aren’t raiders that prog Ultimate usually the most skilled players anyway? Don’t they form static groups with people they know are good at their classes?