I'm not I have played few other mmorpg's that has had then. I never did have one problem playing them.



I'm not I have played few other mmorpg's that has had then. I never did have one problem playing them.
Considering many games I've played had performance issues due to anti cheat (Monster Hunter Iceborne and Elden Ring being the most recent examples) absolutely not. Plus people are always able to find ways around anti cheat so there's no point.




Yes. Outside of what's already been said here, I already deal with EAC or other anticheat problems daily when it comes to drivers they don't understand/aren't on their "safe list" (or w/e, however it works.) I have an offbrand drawing tablet with offbrand, kind of scary looking drivers and these anticheats regularly falseflag and refuse to load up some games because of it. This means that whenever I want to play a game with these anticheats, I've got to uninstall the drivers. Eventually I just decided to install the drivers only when I'm about to sit down and draw, rather than have them on so that I can doodle whenever.



I would be opposed and stop playing this game. Privacy is a thing for me, I use my computer for professional matters and have obligations in that regard. I don't cheat and I shouldn't have to pay for people who do (I don't approve what they do but it has zero consequences on my enjoyment of the game). I do not play any games or use apps that have such a system implemented.
I'd rather have EA implementing a system such as required streaming for those that care about world first stuff.
Last edited by Toutatis; 02-01-2023 at 09:39 AM.
As much as I hate the whole 'parsing game' and how toxic it can be sometimes, wouldn't this destroy damage meters and thus the whole parsers as well? Which means a ton of people leaving the game because of that.
That since every type of 3rd party activity, let it be damage meters, visual modding, auto playing the bard performance thing, cheating on ultimates or just QoL features that the game lacks - they all ride the same boat.
Is kind of yes and no...
Yes because there is a urgent they do something, like it or no 3rd party tools are against ToS and is clear that this use is rampart among the PC playerbase. That said the rampart part comes from the QoL and no cheat stuff but there is no denying that also some people use it to just straight cheat in the game. For me, really I'm almost done with the game because of people more woerried about parses or those who you remove the bots and can't clear anything than having fun in a "game" and I even transitioned from console to pc to keep trying.
Now for the no part clearly comes from the privacy issues and for what I know if SE implement something that would kill any type of add-on since all comes from the same API (not sure about that but that's what I'm told), so no more QoL or funny stuff


Parsers are just reading the log files the game creates to display the chat and battle logs.As much as I hate the whole 'parsing game' and how toxic it can be sometimes, wouldn't this destroy damage meters and thus the whole parsers as well? Which means a ton of people leaving the game because of that.
That since every type of 3rd party activity, let it be damage meters, visual modding, auto playing the bard performance thing, cheating on ultimates or just QoL features that the game lacks - they all ride the same boat.
They're not modifying the game files at all which is why SE can't really do anything about them. It would be like banning someone for using discord because it makes communicating easier than the vanilla game provides.
The actual problem with meters is on the developer side. If they didn't require every encounter to be on the bleeding edge of optimized dps, the problem becomes a non-problem.
Enrages are supposed to be for anti-shenanigans or things where dps is the only objective like breaking a shield to interrupt a cast.
Having tight dps checks on all things at all times puts the player base on edge and become discriminatory.
Dps checks that are just making sure your not chain reviving or kiting to cheese mechanics would be far more lenient and not really change anything for the worse
Oh, I wasn't aware that the game actually saved files containing battle logs that were available somewhere. Thought that information came strictly from the 3rd party software interacting with the client.Parsers are just reading the log files the game creates to display the chat and battle logs.
They're not modifying the game files at all which is why SE can't really do anything about them. It would be like banning someone for using discord because it makes communicating easier than the vanilla game provides.
People citing VAC as good anti-cheat is pure comedy.
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