

Most people can't think outside of their own worldview, perspective and experience. They assume whatever they have experienced is what everyone else has experienced as well.



I mean you can apply this logic both ways. People claiming about overreach or negative performance tend to be the minority yet act like they are the consistent voice among populaces. Anti-Cheat software by and large has been acceptably used by many MMOs and while some implementations have been janky or ineffective others have been consistent and well done. There's probably more well done than not in the MMO market specifically, proven by the fact that many people even some in this thread, don't seem to recognize when this software has been installed in their games before, but most people don't talk about the successes here because it doesn't help paint the narrative they are forming.
I want to point out that Elden Ring has anti cheat but you can still use cheats or do malicious things to other people's games when you invade them. Monster Hunter has anti cheat and you still see people with hacked talismans, hacked weapons, one hit kill monsters, etc. I remember at Monster Hunter Rise's launch people already had hacked in talismans day 1 when it came to PC. There's a 100% guarantee that even if they put anti cheat in this game, you'd already see people bypass it and using the same plugins a few days later. All anti cheat does is punish people that aren't doing anything wrong while doing nothing to actually discourage cheaters.




With Elden Ring, you can simply hack in items after turning off the anti-cheat then turn it back on and keep all those items, giving you a massive advantage when invading players. People in this thread championing DRM have no idea how easily abusable it really is. By the way, turning off anticheat is as easy as going to Nexus, you know, the most popular website for PC modding.I want to point out that Elden Ring has anti cheat but you can still use cheats or do malicious things to other people's games when you invade them. Monster Hunter has anti cheat and you still see people with hacked talismans, hacked weapons, one hit kill monsters, etc. I remember at Monster Hunter Rise's launch people already had hacked in talismans day 1 when it came to PC. There's a 100% guarantee that even if they put anti cheat in this game, you'd already see people bypass it and using the same plugins a few days later. All anti cheat does is punish people that aren't doing anything wrong while doing nothing to actually discourage cheaters.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
Isn't that the main function to stop piracy not an anticheat mostlyJust because you've never had a problem doesn't mean hundreds or even thousands of other players wont. Square tends to use Denuvo for games that it does have anti-cheat software for and I have heard nothing good about it, and it stands to reason that they would use it for FFXIV too.
Did someone put their hand up your butt and make the puppet talk also didn't realize only 1 person IN THE WORLD used steam
It's funny you talk about hands up people's asses, considering you're basically demanding people readily submit to cavity checks.
After all. "If you're truly innocent, you have nothing to hide, so stop hiding and stop resisting."
I said vast majority wouldn't do it with a roadblock. I never said without a roadblock majority isn't already doing it which they are in some way or form not everybody is using it to cheat the raids but most people in a game have a quality of life addon they are using despite the developer asking them not toMaybe the "vast majority" respect the TOS as it stands. Like you said, cheaters are going to cheat. So why add the roadblock?
Also, I'd read the post directly above yours: https://forum.square-enix.com/ffxiv/...=1#post6180352
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