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  1. #1
    Player
    Arcadious's Avatar
    Join Date
    Oct 2019
    Posts
    39
    Character
    Aras Xothar
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100

    Please Allow Skill Queueing with Mouseover Macros

    In light of the recent discussion surrounding third party tools, I'd like to shine a light on what I believe is a glaring gameplay issue, Mouseover Macros.

    In my opinion, there isn't enough player feedback about this issue for one reason; there are simple third party addons that correct the issue.

    If you're unfamiliar with mouseover macros, they allow you to target your party members with abilities by only hovering your cursor over their names in the party list, rather than targeting them directly. However, the feature as implemented is flawed, as using the macro while casting does not correctly queue the action like other abilities do.

    For healers, this is a big deal. To highlight why this is an issue, here's what the first 7 and a half seconds of the AST opener looks like without mouseover macros.

    Fall Malefic
    Lightspeed
    --Pull--
    Combust III
    Target -> ally (mouse click)
    Play
    Draw
    Target -> boss (tab)
    2.5s
    Fall Malefic
    Target -> ally (click)
    Play
    Draw
    5s
    Target -> boss (tab)
    Fall Malefic
    Target -> ally (click)
    Divination
    Play
    Target -> boss (tab)
    7.5s


    Within 7.5 seconds, an Astrologian performing the optimal rotation (with ideal RNG) takes 17 actions (roughly 2.2 actions per second), with over a third of these actions being target changes, actions where you’re not casting an ability at all! I commend those who are able to do input intensive combos like this, but for me it was too much, and led me to stop playing a job I very much enjoy.

    Some may argue that the current mouseover macro solution is okay, but I strongly disagree. I play in a higher ping environment due to my location, and using mouseover macros without reliable action queueing leads to many of my abilities not casting at all. If there was an issue that caused your abilities to fail to cast 10% of the time, it would be a very high priority issue.

    TLDR: Please, Square Enix, allow Mouseover Macros to queue like other abilities do.
    (17)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    And potions.
    (3)

  3. #3
    Player
    Arcadious's Avatar
    Join Date
    Oct 2019
    Posts
    39
    Character
    Aras Xothar
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    And potions.
    This.

    Also Sprint.
    (4)

  4. #4
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    While this is more of a band-aid on the wound than an actual solution (healer metaphors!), I will note that you can bind the mouse wheel, along with various modifier keys, to shifting among targets. I have the normal mouse wheel bound to the target list, and then Shift plus the mouse wheel bound to the party list. (Alt + mouse wheel is bound to the alliance list for alliance raids, though I've found I don't use it often; Control + the mouse wheel is bound to the camera zoom in/out functionality.)

    It took a bit of getting used to, but I can now move exactly where I intend to in the target or party list with just a quick twist of the mouse wheel, which is very useful for selecting things (without having to reach up and hit F1-F8 to select party members that way). And as an added benefit, in raids where the boss is large enough that tab-targeting won't always select them again right away, the mouse-wheel-through-aggro-list method will always select them, making it much easier to consistently select the boss again after healing someone.

    I also agree that improvements to how mouseover targeting for actions work would be hugely beneficial to healers in general, mind you, though the macro system as a whole is kinda broken and I suspect they'd need to take another route (like a toggle for 'apply action to friendly targets on mouseover' and then just using the action outright) unless they just torched the macro system entirely and wrote something new. I just offer this note up in case it's useful to anyone else in the meantime.
    (5)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  5. #5
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,137
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Pictomancer Lv 100
    Not worth implementing as a change to the macro system. They should add a global option to use mouseover as the target method for unmacroed beneficial actions when current target is hostile or invalid. Currently any beneficial action cast while targeting an enemy will coerce a selftarget and this sometimes undesirable behavior is why we have to change targets or use targeting macros. If instead an option could be enabled to allow all beneficial actions to cast on mouseover instead of self, changing targets or using targeting macros wouldn't be necessary in the first place and the macro issue would be moot.

    Current:
    Beneficial effects cast while targeting a valid friendly target cast on that target.
    Beneficial effects cast while targeting an invalid or hostile target cast on self.

    Option suggestion:
    Beneficial effects cast while targeting a valid friendly target cast on that target.
    Beneficial effects cast while targeting an invalid or hostile target cast on mouseover.
    (Beneficial effects still cast on self if both target and mouseover are invalid.)
    (Beneficial ground effects still cast using ground targeting rules.)
    (5)
    Last edited by Rongway; 02-01-2023 at 04:52 AM.

  6. #6
    Player
    Arcadious's Avatar
    Join Date
    Oct 2019
    Posts
    39
    Character
    Aras Xothar
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Rongway View Post
    They should add a global option to use mouseover as the target method for unmacroed beneficial actions when current target is hostile or invalid.
    Your proposed implementation would definitely be ideal! If they did exactly what you've described here I'd happily switch back to healing.

    I only proposed the macro solution because, to me at least, it feels like the simplest fix for the time being. Especially since the current situation is quite dire.
    (0)

  7. #7
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Arcadious View Post
    Your proposed implementation would definitely be ideal! If they did exactly what you've described here I'd happily switch back to healing.

    I only proposed the macro solution because, to me at least, it feels like the simplest fix for the time being. Especially since the current situation is quite dire.
    FWIW, as best I can tell based on the game's action system, I suspect Rongway's solution is actually easier under the hood than fixing the macro system's wonky queuing would be.
    (2)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  8. #8
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,129
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    It would actually require making all macros function like using the skills directly for that to work.
    Which honestly I'm all for. Not sure why macros necessitate breaking skill queueing to use.

    I assume it's some insurmountable issue like everything else always is though
    (1)

  9. #9
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Dixie Bell
    World
    Ravana
    Main Class
    Dancer Lv 90
    Mouseovers is something i sorely miss from other MMO's.

    Abilities like BLM's Aetherial Manipulation would also benefit from mouseover..

    I don't have the APM of a korean starcraft player to play AST.
    (1)

  10. #10
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I think the better solution is just to have a mouseover option that lets your actions use your mouseover target instead of the selected target, and have a hotkey you can press to make the action default to you if you have no target or your target if you have one.... similar to what WoW does...
    (3)

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