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  1. #11
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,369
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    It's been a known annoyance since Leviathan Extreme and it's never been officially acknowledged. Don't hold your breath.
    (0)

  2. #12
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    1,937
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    You can also put your monitors up in sourround... so you get like with a 2560x1440 if you have 3 and bind them together to get 7680x1440
    (4)

  3. #13
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    807
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53
    pls use first party, SE-made 480p monitor, pls and ty
    (9)

  4. #14
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,585
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Yoshi-P please add PSVR2 support
    (0)

  5. #15
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    Maybe....hear me out. The screen issue is part of the challenge you need to overcome?

    I mean how much farther do we need to stretch with the games intended difficulty?
    Ah, yes, the challenge of accumulating enough disposable income to buy an ultrawide or triple-monitor setup and the hardware to drive it.

    Really cool that Mr. Yoshida and crew are creating this exciting crossover event with Real Life.
    (12)

  6. #16
    Player
    Raiya's Avatar
    Join Date
    Aug 2011
    Posts
    460
    Character
    Raiya Li
    World
    Ragnarok
    Main Class
    Dancer Lv 100
    Honestly the FoV for FFXIV is sometimes problematic for me because some bosses mechanics I've found I've actually misses since I can't actually scale out far enough to see the entire thing. I play on an Ultrawide too and usually the problem for me is the Vertical View is very restrictive to the point I cannot see some boss mechanics as they're out of my FoV. Gotten hit myself by avoidable mechanics as I just don't see them at all over this. Despite the whole drama over the Zoomer's it does point out a problem I've noticed for a while, the other that has been pointed out in this whole raid drama is the fact Omega actually deploys enough debuffs to trigger the 30 buff limit currently on the game, an issue that has been highlighted by those doing Delirium and even Eureka. If Yoshi want's to prevent a repeat it probably would be a good idea to maybe either add an option to raise the Vertical Positioning of the PC to be either higher or allow a larger FoV in the game to give better views expecially since some bosses are quite large.
    (6)

  7. #17
    Player Simple_Barghest's Avatar
    Join Date
    Jul 2020
    Posts
    155
    Character
    Wren Blackwing
    World
    Midgardsormr
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Raiya View Post
    If Yoshi want's to prevent a repeat it probably would be a good idea to maybe either add an option to raise the Vertical Positioning of the PC to be either higher or allow a larger FoV in the game to give better views expecially since some bosses are quite large.
    Say it louder for people in the back. Not enough flak is given for how large boss and boss hitboxes have gotten.

    "nuhnuhnuh but skill issue tho"
    Humanity has been creating tools and strategies to supplement skill since we fucking found out fire existed.
    (5)

  8. #18
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Yeol View Post
    I play on an Ultrawide monitor [21:9]. It does give me an advantage over people who play on a normal aspect ratio [16:9]. I can see mechanics from the side a lot easier without needing to rotate my screen a lot. It also gives me enough space to fit everything on my screen while still being able to see the arena.

    21:9 Ultrawide vs 16:9 Widescreen video comparison.

    so the 2 in the middle are typically what players on console and probably a majority of PC players see depending on the specific model of monitor or TV. That top one reminds me of old oversided tubed monitors and TV's from before HD came around... I'd think no one would still be using those for anything other than retro gaming lol.
    (3)

  9. 02-01-2023 04:50 AM

  10. #19
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Atelier-Bagur View Post
    Maybe....hear me out. The screen issue is part of the challenge you need to overcome?

    I mean how much farther do we need to stretch with the games intended difficulty?
    Yeah, a challenge that only a few people need to overcome assuming they don't have a bigger screen. Right, right.

    Do you do anything besides troll these forums?
    (7)

  11. #20
    Player
    Deedlit's Avatar
    Join Date
    Sep 2013
    Posts
    82
    Character
    Deedlit Parn
    World
    Ultros
    Main Class
    Archer Lv 90
    Quote Originally Posted by Yeol View Post
    I play on an Ultrawide monitor [21:9]. It does give me an advantage over people who play on a normal aspect ratio [16:9]. I can see mechanics from the side a lot easier without needing to rotate my screen a lot. It also gives me enough space to fit everything on my screen while still being able to see the arena.

    21:9 Ultrawide vs 16:9 Widescreen video comparison.

    They won't care, especially here.
    (0)

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