Quote Originally Posted by Skies View Post
Also, not related to your answer to me but your answer to Molly, there is no actual enmity decay of any sort in this game. Neither time nor taking damage will take you down the enmity list of enemy. If you have accrued, say, 250 Enmity, you could stay in the fight for a day or take 5000 worth of damage, you enmity will remain 250. There are, however "Enmity dump" moves (Chameleon[ARC], Freeze[BLM] and Elusive Jump[DRG], In a way Shroud of Saints[CNJ] but it's just temporary) that cause a literal reduction in your enmity value.
That wasn't my comment, I knew enmity stuck through the whole fight. Somebody else made the comment regarding enmity reduction when you take a hit in XI. That would really suck, tbh, how would a tank ever hold hate?