Quote Originally Posted by Onisake View Post
Hello!

I'm coming back to the game. was giving the devs time to fix a lot of the crap that was broken. seeing a lot of good stuff.

I originally rolled PUG because a buddy of mine was rolling GLD to tank. we were both tanks in FFXI. but i decided i would focus DD first.

However he didn't come back with me, so i'm thinking of starting to gear for PLD.

I have a question on stat caps.

In my own theory crafting I'm thinking:

enmity=>HP=>MND=>VIT=>DEX=>STR=>mp.

However i know there is a DAMAGE cap on mnd. so many builds i see go for around ~300 MND. but i'm curious if there is a cap on enmity gain or healing from mnd?

because i'm less concerned about damage caps there may be benefit to continuing to stack MND where possible
try this instead:

enmity=>STR=>MND=>HP=>VIT=>DEX

But really, you'll probably never even need VIT. Damage mitigation from VIT sucks, the only other thing it does for PLD is give HP at a 1:1 ratio.

http://forum.square-enix.com/ffxiv/t...l=1#post708210