try this instead:
enmity=>STR=>MND=>HP=>VIT=>DEX
But really, you'll probably never even need VIT. Damage mitigation from VIT sucks, the only other thing it does for PLD is give HP at a 1:1 ratio.
http://forum.square-enix.com/ffxiv/t...l=1#post708210


try this instead:Hello!
I'm coming back to the game. was giving the devs time to fix a lot of the crap that was broken. seeing a lot of good stuff.
I originally rolled PUG because a buddy of mine was rolling GLD to tank. we were both tanks in FFXI. but i decided i would focus DD first.
However he didn't come back with me, so i'm thinking of starting to gear for PLD.
I have a question on stat caps.
In my own theory crafting I'm thinking:
enmity=>HP=>MND=>VIT=>DEX=>STR=>mp.
However i know there is a DAMAGE cap on mnd. so many builds i see go for around ~300 MND. but i'm curious if there is a cap on enmity gain or healing from mnd?
because i'm less concerned about damage caps there may be benefit to continuing to stack MND where possible
enmity=>STR=>MND=>HP=>VIT=>DEX
But really, you'll probably never even need VIT. Damage mitigation from VIT sucks, the only other thing it does for PLD is give HP at a 1:1 ratio.
http://forum.square-enix.com/ffxiv/t...l=1#post708210
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