A level 80 rotation (not even level 90 yet) is on average 3 times as potent as a level 50 rotation, not even accounting for a difference in stats. All those extra skills and traits with their increased potencies stack up quick.

So what would happen when you can do a low level dungeon three times as fast depending on the level of the players you queue in with? Would you prefer to run through Sastasha in 15 minutes, or 5 minutes?
All of a sudden, it becomes disproportionately favourable to want to kick out those newbies and pull in someone who's level 90 doesn't it...


Quote Originally Posted by Ransu View Post
That mindset is why older content is getting trusts. Less and less people are playing lower level content because square refuses to fix the issues. Even now leveling an alt through the MSQ for the luls I've had nearly hour long queues in certain dungeons.

Low level content is boring for new and old players. They need to fix the core problem of there simply being too few skills at low levels. Either solve the progression of skills problem or make roulettes feel less of a chore and let us keep our skills. The status quo is not good for anyone right now.
I've never had any problem getting into lower level content via the roulettes...

Speak for yourself. I have no problem scaling down to a level 50 rotation.