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  1. #1
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by VerdeLuck View Post
    isn't that just Ninja? A scouting job that is melee, but goes into ranged.
    The difference is Ninja constantly has access to their Mudras for magic range. This one would have no magic range until the burst.
    (0)

  2. #2
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,701
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Whatever it is, I'm hoping for a scouting job that is a reverse red mage. It does melee attacks to build up a gauge so it can do powerful casting abilities as its burst.
    In my opinion, that's what a red mage should have been, not the job we have now.
    (4)

  3. #3
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kacho_Nacho View Post
    In my opinion, that's what a red mage should have been, not the job we have now.
    RDM IMO should have at least been something like a hybrid DPS that had physical damage skills using it's melee weapon along with magic damage in the form of spells. However I suppose the issue with that kind of design is how simplified the game is in regards to normal JRPG mechanics. Past iterations of RDM were normally a sort of jack of all trades job that could melee, nuke, heal, and support via buffs or debuffs. However in those past games they were usually outperformed in each individual aspect by jobs that specialized in that aspect trading tailored specializations other jobs possessed for overall flexibility. FFXIV's current design pretty much eliminates any use for job flexibility resulting in the RDM we have now that while isn't necessarily bad, it feels like a shell of it's past selves.
    (0)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,073
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Whatever it is, I'm hoping for a scouting job that is a reverse red mage. It does melee attacks to build up a gauge so it can do powerful casting abilities as its burst.
    I could dig that. Maybe Adept or whatnot, as an agile, swift, fluid attacker wielding a staff as an actual weapon?
    (2)

  5. #5
    Player CerusSerenade's Avatar
    Join Date
    May 2019
    Posts
    275
    Character
    Phelsarn Lumerais
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Whatever it is, I'm hoping for a scouting job that is a reverse red mage. It does melee attacks to build up a gauge so it can do powerful casting abilities as its burst.
    I'm not saying I dislike the idea, but isn't that already covered by Paladin?
    (0)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,073
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by CerusSerenade View Post
    I'm not saying I dislike the idea, but isn't that already covered by Paladin?
    That DPS has a blue background, though. He's looking for a Red DPS.
    (0)

  7. #7
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    I'm so banking hard on the new class being Geomancer but we'll see
    Unfortunately, they've ingrained a lot of elements from other classes/jobs into the ones that exist, so adding something else in a similar vein could be seen at redundant by the devs. That's not to say that Geomancer and other jobs with similar thematic elements to current ones couldn't happen, but I do feel that it is highly unlikely. If I am proven wrong in the future, then that's fine. Great, even.
    (3)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  8. #8
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Vahlnir View Post
    Unfortunately, they've ingrained a lot of elements from other classes/jobs into the ones that exist, so adding something else in a similar vein could be seen at redundant by the devs. That's not to say that Geomancer and other jobs with similar thematic elements to current ones couldn't happen, but I do feel that it is highly unlikely. If I am proven wrong in the future, then that's fine. Great, even.
    What other classes in particular, like Black Mage and Summoner? The whole idea of Geomancy is to control the earthly elements/weather to damage enemies or buff allies. In traditional FF games, they wield either Bells or Axes; though since axe is already used by Warriors, their weapon of choice would most likely be bells which is still a weapon type unique enough to introduce into FFXIV.
    (0)

  9. #9
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    What other classes in particular, like Black Mage and Summoner? The whole idea of Geomancy is to control the earthly elements/weather to damage enemies or buff allies. In traditional FF games, they wield either Bells or Axes; though since axe is already used by Warriors, their weapon of choice would most likely be bells which is still a weapon type unique enough to introduce into FFXIV.
    CNJ and WHM share/shared some elements, mostly from the nature aspect, like stone/wind themed spells, Stoneskin and Stone for example, the first of which was removed but is still used by random NPCs. Archer and BRD shares traits with, well, BRD and Ranger. Warrior has Viking-like traits and abilities, all while wielding a giant axe. I could go on, but I think my point has been made. They've combined a lot of past FF jobs into the ones we have now in FF XIV as hybrids of sorts. I'm not opposed to them branching out though. I'm just calling it as I see it.
    (5)
    Last edited by Vahlnir; 01-29-2023 at 10:04 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  10. #10
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,309
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Vahlnir View Post
    CNJ and WHM share/shared some elements, mostly from the nature aspect, like stone/wind themed spells, Stoneskin and Stone for example, the first of which was removed but is still used by random NPCs. Archer and BRD shares traits with, well, BRD and Ranger. Warrior has Viking-like traits and abilities, all while wielding a giant axe. I could go on, but I think my point has been made. They've combined a lot of past FF jobs into the ones we have now in FF XIV as hybrids of sorts. I'm not opposed to them branching out though. I'm just calling it as I see it.
    To add onto this, Yoshi-P has already said that any future jobs will likely not come from the FF catalog of jobs and be completely new.

    Quote Originally Posted by Yoshi-P
    Job names are especially tough. After all, there’s no point if a job is similar to its namesake in name only; its gameplay experience needs to match their pre-established design too. At this point, I’m thinking we have no choice but to come up with brand new jobs that haven’t appeared in the FF series before.
    Quote Originally Posted by Matsui
    As long as new game elements aren’t being introduced, new jobs are designed to fulfill a battle role that can already be filled by an existing job. That said, we can’t release a superior version of a certain job, and a new job that offers the same experience as an existing one would defeat the purpose of adding a new job. In that sense, it’s very difficult to come up with a new job.
    Geomancer is already Conjurer from both a gameplay and a lore point of view while also getting tied as a parallel to Astrologian. I don't expect a healer to come out in 7.0 considering they already went through an effort to sort out the 3 we had before to make room for a 4th.


    It would be nice to add a scouting job since there's only 1 that uses that gear and that would round us out to 2 striking, 2 maiming, and 2 scouting DoW. Beyond that, I wouldn't have a guess. Maybe a prestige version of BLU that's balanced for group play that's unlocked if you complete all the BLU content.

    Or maybe if we go to the New World, BLU is the poster class itself anyway.
    (0)

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