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  1. #1
    Player
    CStrife912's Avatar
    Join Date
    Jul 2015
    Posts
    470
    Character
    Alexia Kusanagi
    World
    Odin
    Main Class
    Bard Lv 90

    I feel like 7.0 will be quite the milestone

    Maybe not a ARR sort of style this is a big deal but I have been looking at the work they have put into the game since 5.1 to now. The last few years has been heavily focused on reworking core foundational systems. Endwalker and it's subsequent patches more so, I feel this may also be the reason as to why certain aspects feel a little light content wise (Not including maybe teams being focused on 16 and say the visual upgrade for 7.0)

    We have had:
    • New Game+: Allows people to go back and re-experience what they want.
    • Crafting and Gathering overhauls: From abilities to UI to how collectibles work. With also the most recent mass QoL to fishers and reworked spearfishing.
    • ARR: Trimming the fat of ARR including adding duty support for all story dungeons, and reworking a few original dungeons including boss encounters to better teach mechanics to new players. Then on top of that flying in ARR zones and now underwater segments being added into old zones. Also reworking trials into solo duties to provide better flow and a more personal connection to the events. On top of main scenario roulette reworks.
    • QoL: Numerous QoL to the UI which include now some big 3rd party tool features granted still have a long way to go but Endwalker onwards has really pushed this direction.
    • Data Center travel: Makes playing with your friends easier than ever before. But to be fair it is limited but it is a good first step.
    • Performance improvements made recently and adding in more toggles for console owners as well as providing more modern tech like dynamic resolution scaling for instance.
    • PvP: PvP underwent a complete rework and had a brand new mode inserted which this far down the line I never expected them to even attempt but it has worked out for the most part.
    • Varying content: There is a lot here that the more casual playerbase will love sure but it allows them to tap into a wider audience.

    This is just a sliver of core and foundational changes to the game that improve not only veteran players' experiences but enhance the new player experience. The game is old we know but if they want to get new players in, things need tidying up. I think they are doing a lot of good things here and that is without the upcoming visual overhaul in 7.0. I don't think 7.0 is going to be massive but I feel like it is going to be the new foundation for them to build off of, what do you all think?
    (15)
    Last edited by CStrife912; 01-26-2023 at 10:23 PM.

  2. #2
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,002
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    I'd still like to see a marketboard overhaul and PvP combo system in PvE content.
    But yeah the game has definitely received a lot of improvements in these recent years, which goes to show the dedication to supporting it for the next decade.
    (7)

  3. #3
    Player
    CStrife912's Avatar
    Join Date
    Jul 2015
    Posts
    470
    Character
    Alexia Kusanagi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kranel_San View Post
    I'd still like to see a marketboard overhaul and PvP combo system in PvE content.
    But yeah the game has definitely received a lot of improvements in these recent years, which goes to show the dedication to supporting it for the next decade.
    Oh yeah I completely agree with the 2 points you made there, it is definitely something they need to bring up at some point.
    (0)

  4. #4
    Player
    Erinellza's Avatar
    Join Date
    Jan 2021
    Posts
    286
    Character
    Erin Ellza
    World
    Sagittarius
    Main Class
    Bard Lv 50
    Quote Originally Posted by Kranel_San View Post
    PvP combo system in PvE content
    Only if it's optional at the control settings because I like pressing many different buttons. PvP makes me fall asleep because of the lack of buttons and long cooldowns. If we had the same boring crap in PvE I would rage quit.
    (1)
    Professional lurker.

  5. #5
    Player
    DezereDawn's Avatar
    Join Date
    Dec 2021
    Posts
    162
    Character
    Dezere Dawn
    World
    Exodus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Erinellza View Post
    Only if it's optional at the control settings because I like pressing many different buttons. PvP makes me fall asleep because of the lack of buttons and long cooldowns. If we had the same boring crap in PvE I would rage quit.
    See, i want them to add it, but also add in more unique and interesting buttons to replace the 1-2-3, make use of that extra space with fun stuff that jobs can do and try to break up the monotony and homogenization
    (0)

  6. #6
    Player Pratini's Avatar
    Join Date
    Nov 2022
    Location
    Limsa Lominsa
    Posts
    320
    Character
    Henry Seger
    World
    Marilith
    Main Class
    Paladin Lv 100
    I can't wait for the visual upgrade.
    (13)

  7. #7
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,042
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    It all hinges on being profitable for SE. The 10 year promise or whatever it was for the next ff14 expansions is absolutely worthless from a company that has just shut down 3 (4?) games promised to be long lasting, multiyear experiences after around a year each. They will try to rework only what is absolutely necessary for the game to not fall apart on its own.
    (2)

  8. #8
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I think the graphics update is the only major change we are expecting in 7.0. Who knows, maybe they will completely revamp the job system or do a story squish or built in skip.
    (2)

  9. #9
    Player
    CStrife912's Avatar
    Join Date
    Jul 2015
    Posts
    470
    Character
    Alexia Kusanagi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Amenara View Post
    I think the graphics update is the only major change we are expecting in 7.0. Who knows, maybe they will completely revamp the job system or do a story squish or built in skip.
    I personally would like another ARR trim with a key focus on post ARR, I also feel HW and SB both could use a small trim, and maybe dump SB into the free trial and leave it there. A built in skip could be a thing if they heavily expand on the unending codex they put into the game which should serve as an encyclopedia for FF14 story, characters and terminology as a whole.
    (1)

  10. #10
    Player
    Imoye's Avatar
    Join Date
    Sep 2013
    Posts
    285
    Character
    Onywen Fraelia
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Amenara View Post
    I think the graphics update is the only major change we are expecting in 7.0. Who knows, maybe they will completely revamp the job system or do a story squish or built in skip.
    They really need to do something about how jobs play... Literally EVERYTHING plays the same, follows the same formula and nothing you do feels impactful. Healers are particularily bad, but everything really suffers from massive homogenization and streamlining. It's boring as heck. FFXIV has one of the most unimaginative jobs/classes in the entire MMO genre.

    And don't even get me started on the reskinned copy-paste dungeon designs lol.
    (8)
    Last edited by Imoye; 01-27-2023 at 07:28 AM.

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