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  1. #11
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jeeqbit View Post
    That is true, but you can make that argument for anything that involves skill, which explains why skill is being removed from most content, as much as it can.

    But extreme and savage are meant to be challenging, so it should remain in this content. If a tank isn't skilled enough to learn how to position a boss then maybe the content isn't for them.
    Exactly.
    Endgame content is meant to be a challenge and will show differences between player skill by virtue of being challenging content. But for some reason SE wants to have challenging content but without the option of anyone feeling bad for not being quite up to snuff yet. That's not going to work. It feels like they want anyone to pass that challenge the moment they reached a decently low standard ("press buff every 2min", "stand in front of the boss and occasionally press mit", "stand behind the boss and occasionally voke") and eliminate any possibility of someone not just passing it but passing it with flying colours while someone else barely passes it but makes the melees want to murder them.
    OT is an absolutely terrible position in most cases. The last time I had fun on OT was on e5s when I had to take Gary for a little walk and dance around melees to grab orbs without nuking/ blocking them by dropping a puddle poorly.

    "But it stresses me out" should never, ever, be an argument against challenging mechanics or personal responsibility in challenging content that exists to provide exactly that.
    If it stresses them out, they have the option to not do it. We're not talking about complicated tank swaps, repositioning and mitigation mappings for MSQ dungeon bosses. It's savage. A certain level of "stress" is to be expected and part of challenging content.
    Why do we dumb down content for players that clearly don't enjoy that type of content, driving away players that do?
    (3)

  2. #12
    Player
    Naraka's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    70
    Character
    Oliver Solidor
    World
    Shiva
    Main Class
    Gunbreaker Lv 90
    The game is so piss easy, I only play tanks in MMO and this game must be the easiest as tank. It feels like I am immortal, I can take tankbusters without any CD's no problem. They do maybe 30% damage WOW!
    I feel like it was more challenging in ARR+HW but idk anymore.
    (0)

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