Quote Originally Posted by Raoabolic View Post
So it's about the destination rather than the journey. I guess I shouldn't be that shocked, that has been a trend since early WoW, lol.
At this point it seems more like a community issue than a dev issue. There should always be a carrot at the end of the hamster wheel we call xiv but you have to admit that the mixmax mentality killed a lot of content in the game. Why should you help with X when Y drops something that is 5 ilvls higher? lol
Yes, the devs being unable to design content where the "journey" is enough to keep players coming back to it is definitely a community issue. Sure thing.

XIV has a very unique and weird style of FOMO. Every piece of content that comes out is a flash in a pan that is over a few weeks after its release and from that point on you will struggle finding groups to even run it. Sitting in half-filled PFs for the entire evening isn't enjoyable gameplay.

There is no "journey", just "stagnation".