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  1. #1
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100

    White mages mini make pvp un fun

    Mini is stupid it cannot be broken and last far to long. It basically completely locks a character and since it's not even a LB it's stupid as hell, get mini'd near the crystal that characters instant dead, because by the time mini is over you've been hit by about 3 characters GG
    (3)

  2. #2
    Player
    Garten's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Garten Rei
    World
    Moogle
    Main Class
    Astrologian Lv 90
    Honestly you could say it about every crowd control...
    (1)

  3. #3
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    It's been nerfed 3-4 times already, both in duration and range. At this point, it's nothing when compared to the ridiculously broken CC a Ninja has - or being stun-locked for 8 seconds because Purify doesn't work correctly.
    (3)

  4. #4
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Just like the NIN LB it's been adjusted over and over and always in the wrong way. The last one which was range nods toward the intent of it being used defensively but it still dominates as a finisher coupled with seraph strike. It's the only crowd control effect not connected to a limit break that can't be purified which is goofy and has been since the start. This will probably never be resolved just like Seiton getting a stricter time limit rather than max charges or other methods of adjustment that make more sense. We're not even getting into the muddle of stacking LB stun into Miracle to capitalize on loss of player agency. Sorry OP this will probably never see a fix.
    (3)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  5. #5
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    they need to go back to shadowbringers pvp with next to no stuns or crowd control. you could control your character during pvp.

    apparently they thought that was bad game design?
    (5)

  6. #6
    Player
    anna-steele's Avatar
    Join Date
    Aug 2022
    Posts
    181
    Character
    Anna Steele
    World
    Exodus
    Main Class
    Summoner Lv 100
    it lasts 2 seconds and thanks to this games god awful delay its actual range is like 3 feet. its borderline useless unless youre already training someone
    (0)

  7. #7
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,126
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I actually do agree that miracle of nature is problematic. It generates a lot of abuses because purify doesn't work on it. I understand that it's supposed to be part of the identity of the ability and the job, but it really generates abuses. People already complain a lot about the staggering amount of hard stuns (leading to stunlocks) in the mode, and this one is the worst offender. It needs to change. They can even increase its range for that, I don't really care, but the unpurifyable quality it is needs to go, or change. 2s is still an eternity in a lot of cases.
    (1)

  8. #8
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Personally I think they should do the same thing that SWTOR did in PVP. They had stun breaks that everyone had but they had a diminishing return on CC, if you were hard CC'd 2-3 times you were then immune to all CC for I believe 10s. Also feel like they need to remove the instant heal or give it a 5s cooldown for all classes, if they did that sam's and ninja LB would be less of a problem, at the moment everyone is so damn tanky that sams and ninjas can go all in alot more helping them gain LB. If everyone lost the ability to heal mid fight then Sam's an ninja will have to play smarter to gain LB then it becomes less of a joke that it currently is.
    (1)
    Last edited by Malthir; 01-24-2023 at 05:15 AM.

  9. #9
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,126
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    So damn tanky what? This mode is the most lethal pvp has had since forever. You can literally be deleted under a second from full HP...

    Oh wait, you're speaking about frontlines, are you?
    (1)

  10. #10
    Player
    yaba_gabagool's Avatar
    Join Date
    Sep 2022
    Posts
    158
    Character
    Yaba Gabagool
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    Here's a better idea: Give it back its duration and range.

    Instead, make it breakable with our trinkets.

    Fixed.
    (3)

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