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  1. #16
    Player
    Tiramu's Avatar
    Join Date
    Sep 2022
    Location
    Limsa, allied to Gridania
    Posts
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Jeeqbit View Post
    It matters because when you research the game to see if you want to play it and you see "level 120" it can put you off. 120 implies it will take a lot of time. The story already has that effect, but a lot of people don't understand just how long the story actually is until they are a quarter of the way in and still nowhere near the end. If they see a number like that, they may not even try the story in the first place.
    I think this is exaggerated. Other RPG's have much higher level caps, some Tales of games go all the way to 200 and take a lot of grind to get there. I think if base game + 6 or 7 expansions wouldn't put someone off, then I don't think a Lv110 or 120 level cap would - irrespective of story that number of expansions implies that there is a lot of content to work through. I'd even go as far as to assume that most people who see a game that has 6 or 7 expansions to expect and understand why the level cap is high.

    Also, for people who might only be interested in the endgame, they can always buy the skip.


    ETA:
    I'd also add that new players are often funnelled towards preferential servers. I'm on Raiden and the amount of sprouts who haven't even reached Heavensward but have Lv90 jobs is crazy. We have several in our FC. The EXP buff is so strong that if you're levelling one job, doing your job quests and consistently buggering about with a even a small amount of side content (like, your hunting log and random blue quests, maybe a few roulettes or something. Not some serious grind) then you'll ding 90 before you've seen Ishgard. The point I'm making here is that while new players can underestimate how story dense FFXIV is, the story is far denser than the levelling experience.
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    Last edited by Tiramu; 01-23-2023 at 08:01 AM.
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