Quote Originally Posted by Kemeko View Post
3. Grinding for power is avoided since job skills gained or bought past 100 are simply animation glam or a readjusted skill for varied playstyle and personal comfort.
It sounds like you are trying to do a gimp version of FFXI's post level cap gameplay. A staple of MMOs is player progression and even FFXI had the merit point system which increased player power and now the master level system which does the same while maintaining a "Level cap" of 99 and allowing players to continue to grind to become stronger.

I don't think SE can do anything but level squish or just keep plowing ahead as the game isn't really designed for horizontal progression or a stalling of character growth. If there is no real player progression there is no gameplay reason to continue playing past the level cap.