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  1. #41
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,589
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I can support this.


    Allow BLU to enter the deep dungeon, solo or with a group, and just tie a set of achievements, titles, and other rewards for the completion of the content. There is no need to prevent them from doing such if they can just negate achievement based on class allocation in the duty.

    Similarly, just allow BLU to do Bozja, and Eureka, hell even tie in a relic, I'm pretty sure they can figure a way in their wisdom to allocate rewards from FATEs based on the class that completes it, or at the very least have separate instance allocation for those on BLU.

    And for anyone that struggles to decipher this post and somehow (beyond me) tries to misconstrue it as just seeking an easy win - I couldn't care less, it's not hard to prohibit achievement unlocks based on class, or shouldn't be - I just feel like the class should be respected a little (actually A LOT) more.
    (4)

  2. #42
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,138
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by aveyond-dreams View Post
    No, I'd much rather Blue Mage be updated to become a full job than to continue tacking on temporary fixes for what is essentially a dead-end class.
    It's meant as side content to have fun messing around with something that's otherwise ridiculously OP. If they were to make BLU into a "normal" job, they'd need to nerf it so hard it would lose everything that makes it fun for the people who enjoy it. Some people like Gold Saucer events. Some people like doing FATEs to unlock the highest rewards in each zone. Some people like finding all the Sightseeing Log spots. Some people like BLU. It's never, ever been presented as meant to be a "normal" job, and it's precisely the "limited" nature of it that allows them to go nuts with it and give it a kit with far more power than anything else.
    (5)

  3. #43
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I'd like to go nuts with BLU in lvl 90 content thanks. Preferably this week and not in 5 years.

    Pretty silly that Eureka has BiS gear for BLU and BLU can't even go in to work towards it lol
    (0)

  4. #44
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kaurhz View Post
    And for anyone that struggles to decipher this post and somehow (beyond me) tries to misconstrue it as just seeking an easy win - I couldn't care less, it's not hard to prohibit achievement unlocks based on class, or shouldn't be - I just feel like the class should be respected a little (actually A LOT) more.
    Here's my thing with BLU:

    Against normal enemies it's pretty overpowered. But against bosses that are immune to the vast majority of status effects and one hit deaths? They're just a slightly stronger version of SMN that has mana issues. Because their "ability" actions require MP, which no other caster job in the game has to deal with, and they have a LOT of abilities they use.
    (3)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #45
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Striker44 View Post
    It's meant as side content to have fun messing around with something that's otherwise ridiculously OP. If they were to make BLU into a "normal" job, they'd need to nerf it so hard it would lose everything that makes it fun for the people who enjoy it.
    that's assuming Aveyond-Dreams cares about other people liking content he dislikes

    Quote Originally Posted by Deceptus View Post
    Here's my thing with BLU:

    Against normal enemies it's pretty overpowered. But against bosses that are immune to the vast majority of status effects and one hit deaths? They're just a slightly stronger version of SMN that has mana issues. Because their "ability" actions require MP, which no other caster job in the game has to deal with, and they have a LOT of abilities they use.
    And most of those abilities are niche and situational at best. I know "Limited" means they don't need to balance it or tweak it, but they could at least bother to make it useable in the little content it's going to be used in. Instead it seems like it's just there for posing and Carnivale. You take it through a boss fight, you'll just struggle. Idk if it's by design or not, but if not, then they need to figure out what a Limited Job really is meant to be.
    (2)

  6. #46
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Payadopa View Post
    The last thing I want to see is BLU getting access to Bozja/Eureka. Not everything needs to be turned into baby mode. Just turn BLU into a normal job. SE never had problems bending classic jobs so they fit (for better or worse) into the game.
    ROFL easy mode...you know how squishy BLU is, right? If you're in a full BLU party the BLU healer has very little downtime from healing, the BLU tank will just take that much damage, even with the tank cooldowns BLU can get. Now imagine how much damage BLU will take if they get hit by a mechanic they shouldn't...it'll be a OHKO.
    (3)

  7. #47
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,489
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    I really support the OP.

    Blue Mages need more things to do at their level cap, and Solo Deep Dungeons are the most obvious choice of content. It even matches what was advertised previously about being a solo friendly job. Just make its own scoreboard and achievements, so it wouldn't invalidate other jobs.

    I think there are two ways of approaching the gameplay.

    1) Easy route: Have the job as it is, and maybe to limit some OP spells like instant deaths, make those specific ones not work, just like it happens with bosses. An alternate balancing version could be disabling certain pomanders;

    2) Hard route (and the coolest one): Put some actual designing effort and have each DD have its own active spellbooks that you need to fill through your run and you start with just Water Cannon. Maybe you'd want to find some certain rare monsters for certain spells, and bosses can teach you powerful moves too. This way the power can be balanced out without a lot of 'exceptions'.

    6.45 adds PotD and HoH, 7.45 adds EO, because you'd have the matching level cap by then. Come to think about it, it would also provide a tier leveling alternative other than the boring overworld farming spots.
    (1)
    Last edited by Raikai; 01-23-2023 at 02:39 AM.

  8. #48
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Midareyukki View Post
    And most of those abilities are niche and situational at best. I know "Limited" means they don't need to balance it or tweak it, but they could at least bother to make it useable in the little content it's going to be used in. Instead it seems like it's just there for posing and Carnivale. You take it through a boss fight, you'll just struggle. Idk if it's by design or not, but if not, then they need to figure out what a Limited Job really is meant to be.
    It is by design. BLU is a glass cannon and is meant to offer a challenge on bosses. That is how it started in Carnivale and it extended all the way into the extreme / savage content. There is still a level of cheese going on, but everybody has to be at their best to get through the fight. Where your standard fights have some room for error, there is very little in BLU. There's no waiting for the ilvl to improve and make the fight easier. Getting gud is the only option.
    (1)
    Last edited by Deveryn; 01-23-2023 at 03:17 AM.

  9. #49
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,589
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Deceptus View Post
    Here's my thing with BLU:

    Against normal enemies it's pretty overpowered. But against bosses that are immune to the vast majority of status effects and one hit deaths? They're just a slightly stronger version of SMN that has mana issues. Because their "ability" actions require MP, which no other caster job in the game has to deal with, and they have a LOT of abilities they use.
    Assuming you're thinking in terms of, say, damage output, it's not really exclusively relating to this as there are certain mechanics that can be cheesed quite easily, and depending on how well you time your abilities you can absolutely skip quite a bit too - My initial first T9 kill on BLU we skipped divebombs entirely, and further to this someone messed up golems and they fused into a larger one - Yet we still knocked it off. That being said, my comment was also made in reference to people being stupid enough to think that I would expect it possible to use Ultravibration combo in PotD, or alternatively be able to use other spells such as Missile, or Tail Screw, or similar with Eureka.

    Whether you detract from these and it only becomes a slightly more powerful class - They still elected to develop the class itself, and regardless of my personal feelings about output, I would still like them to elect to take the route of common courtesy and allow us to actually do more with BLU. - Including raid achievements was a nice starting point for the class, commit further.
    (0)

  10. #50
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Kaurhz View Post
    Assuming you're thinking in terms of, say, damage output, it's not really exclusively relating to this as there are certain mechanics that can be cheesed quite easily, and depending on how well you time your abilities you can absolutely skip quite a bit too - My initial first T9 kill on BLU we skipped divebombs entirely, and further to this someone messed up golems and they fused into a larger one - Yet we still knocked it off. That being said, my comment was also made in reference to people being stupid enough to think that I would expect it possible to use Ultravibration combo in PotD, or alternatively be able to use other spells such as Missile, or Tail Screw, or similar with Eureka.

    Whether you detract from these and it only becomes a slightly more powerful class - They still elected to develop the class itself, and regardless of my personal feelings about output, I would still like them to elect to take the route of common courtesy and allow us to actually do more with BLU. - Including raid achievements was a nice starting point for the class, commit further.
    In the end, it's extra work they have to do in tuning the content to ensure that everything works as it should. They already do this for the main content. There's no real value in tuning all the DD content for BLU. You're talking about niche on top of niche and the end result is just speeding up the farming process if they even allow it.
    (0)

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