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  1. #1
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Eorzean_username View Post
    What made Blue Mage "Blue Mage" was that it:

    • Wore blue clothes
    • Stole, copied, or learnt skills from Monsters, rather than leveling-up or spell-scrolls
    • Wielded Monster skills in battle, rather than traditional Black/White spells

    THAT'S. IT. That's Blue Mage. That's all you needed to do!!
    Even then, what you're describing is the traditional Blue Mage o: Final Fantasy has introduced variants

    Because if we go by FF8, you obtained spells via items.
    In FF9, you had to eat an enemy with the skill you wanted to learn.
    In FF10, you had a specific command you had to use to learn the spell.
    And though Brave Exvius takes a spin on the traditional approach, which is one I hoped the devs would implement. The Blue Magic you get is tied to the story progression.

    And there's nothing wrong with the story quests being like "Ok, defeat that enemy. See WoL? You learned that thing's magic. Also, here, your crystal stirrs or something, so you have magic someone else learned in the past to help you with your rotation".
    You'd get the same thing. You'd skip the Learn mechanic, but personally that's okay. Things don't need to be directly translated, and things don't need to always be gimmicky. And you'd preserve the flavour of the class (one of using enemy skills in combat).

    "Oh but their skills would be too broken"
    Yeah, well, DRK usually uses their HP to use skills and we don't have that. Now hush. We can be creative for once. :P
    (1)

  2. #2
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Eorzean_username View Post
    But for Blue Mage, the developers chose not to do it, because Mr. Yoshida (and advisors) apparently decided to use his (their) biased and distorted personal impression of what Blue Mage is, to define the boundaries of what the Job could or could not be for everyone else.
    .
    Blue mage learn their skills from monsters, if this was a 2.0 class you could have each job quest give you 1 spell, at that point its the same as any other caster in the game

    the gimmick isnt quite that they "use" monster spells, youre forgetitng the other half where they have to LEARN monster spells from battle

    that, and the way 14s content is made (instanced, not the open world style of 11/eureka) would be a balancing nightmare,

    so the option was, a unrestrained blu where you can have fun on the side, or a blu thats the same as a normal class that feels divorced from the two tenants of blue

    they went with the former
    (1)

  3. #3
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    Quote Originally Posted by 4clubbedace View Post
    Blue mage learn their skills from monsters, if this was a 2.0 class you could have each job quest give you 1 spell, at that point its the same as any other caster in the game

    the gimmick isnt quite that they "use" monster spells, youre forgetitng the other half where they have to LEARN monster spells from battle

    that, and the way 14s content is made (instanced, not the open world style of 11/eureka) would be a balancing nightmare,

    so the option was, a unrestrained blu where you can have fun on the side, or a blu thats the same as a normal class that feels divorced from the two tenants of blue

    they went with the former
    yeah happen to agree. i think yoshi p even said they would need to make the class normal which would lose the essence of what it is now. i mean if people want another boring dps. i say devs..give it to them and watch them whine their op strats don't have the same effect
    (1)

  4. #4
    Player
    Winterfang's Avatar
    Join Date
    Apr 2022
    Posts
    70
    Character
    Roderick Yorvasch
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by 4clubbedace View Post
    the gimmick isnt quite that they "use" monster spells, youre forgetitng the other half where they have to LEARN monster spells from battle
    Whalaqee Totems would like a word with you.
    (0)

  5. #5
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Winterfang View Post
    Whalaqee Totems would like a word with you.
    the rest of the skill list and the blue mage carnival would love to have a word with you.

    btw thats only 11/104 spells you get from the totems and even they have conditions you have to meet..like learning x amount of skills, getting so far in blue mage carnival etc
    (0)
    Last edited by Ravenblade1979; 04-01-2023 at 08:12 AM.

  6. #6
    Player
    Winterfang's Avatar
    Join Date
    Apr 2022
    Posts
    70
    Character
    Roderick Yorvasch
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ravenblade1979 View Post
    the rest of the skill list and the blue mage carnival would love to have a word with you
    . Saying that Blue Mage HAS to learn spells from battle when even in this game it isn't true is being deceitful.
    And learning spells isn't hard either, so aside from plaza AFK'ers who complain about having to leave the the city if they want to learn spells, lts not asking a lot to put in some investment if someone wants to actually play an Iconic Final Fantasy Job.
    (0)

  7. #7
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,127
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    Another BLU update without Potd or HoH.

    Just make it possible for BLU to go in solo. Make the normal solo title and archievment unobtainable as BLU.
    It is content for themself, they dont harm other player and no one cares if they are to strong in there.

    Same for Ultimates, just let them enter it and disable all drops when a BLU is in the group.

    Give players a choice to enjoy the game/content just for the fun of it.
    (3)

  8. #8
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    BLU is more fun than most of new normal Jobs, they should make more limited Jobs, not less.

    Instead they are going to put out generic copy paste Job #20 or something.
    (0)

  9. #9
    Player
    Winterfang's Avatar
    Join Date
    Apr 2022
    Posts
    70
    Character
    Roderick Yorvasch
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ThaCa View Post
    BLU is more fun than most of new normal Jobs, they should make more limited Jobs, not less.

    Instead they are going to put out generic copy paste Job #20 or something.
    The answer to not having generic copy paste Jobs shouldn't be Jobs that can't get into content in the first place, it doesn't resolve the problem and just stupidly creates more issues.
    They can't even properly support the 1 Limited Job they have in the 2 Expansion it's been around, the hells do you think they can support even more without it biting into content for real jobs, as if they aren't already facing enough issues as it is.
    (0)

  10. #10
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,469
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    People can go into content at level 90 without a job stone equipped. The 'oh what if you don't have the right spells' argument holds no water. The 'oh what if you took a BLU into raid and it oneshot the boss with LVLDeath' does not either because every raidboss is hardcoded to be immune to death effects (and the effect can be adjusted to 'tries to instakill, if it fails, deals damage with a potency of X'

    The 'identity' of BLU was never anything more than 'learn enemy spells somehow (even the method isn't consistent!), use enemy spells'. So if there were a system, where you learn a basic set of skills (to make sure that every BLU at max has 'the right spells'), and the spells you go out and 'learn' for the identity part were 'spell glamours', that'd resolve every issue. The 'extra effects' like 'oh Ink Jet blinds' or 'LVL death instantkills' can be tied to additional effect text that only applies when unsync or in the carnivale. And the carnivale would stay as both a BLU exclusive piece of content and a vehicle to deliver some of the job quests through. If Performance is locked behind levelling BRD, why not have Carnivale be BLU's 'thing'

    In fact, here is a list I made of what spells could essentially be 'glamours' of each other.

    But yes, the fact that 'class that is all about levelling faster via open world grinding on mobs, and learning skills from them' is not able to go int Eureka, which is 'zone all about levelling via open world grinding on mobs, many varieties of them with different skills' is possibly the biggest missed trick I've ever seen in gaming. And I saw Blizzard miss their chance to own DOTA, so the bar's pretty high
    (3)
    Last edited by ForsakenRoe; 04-01-2023 at 12:23 AM.

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