



This just breeds RMT. XI was like this. They learned not to make anything too valuable sellable.I'd argue that the problem is the game's lack of gil sinks to take the generated gil out of the system which resulted in the inflation in the first place. We need a whole lot more activities or things that involve giving money to NPC's or in game systems to counter balance all the gil being created. The 2 primary strains on the housing market in game are the increase in demand caused by the resource being finite and the lack of things to actually spend gil on. I don't count the market board because aside from the tax the only thing that happens is the gil just transfers to someone else's wallet.
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