Quote Originally Posted by Kazumi_Ametrine View Post
I mean, as a venue owner myself, we try to limit where and when shouts are done. Yes they may teleport and shout then move onto the next location, but consider, it takes 20 minutes to get every major location where players are likely to be on every server in the data center. I would also like to point out that none of the venues receive any of the money that their particular DJ does, so it's not being done to promote the DJ (or at least not from what I've seen, there may be some shouts with DJ information). You've also got multiple venues vying for attention in the partyfinder. These are community events being held, and just because they're RP venues doesn't mean they should be considered less important than other community events such as hunt trains and the like.

Now, while we recognize that yes it can get annoying for multiple shouts going out, we also know we can't please everyone. Limiting the chat would defeat the purpose of the chat. You may as well simply remove it entirely if you had weekly or daily limits. The entire purpose of shout chat is to advertise. Be it a hunt train, FC recruitment, or venue advertisement. No one to my knowledge actually uses shout chat unironically to actually chat with everyone.

In short, I don't really see it hurting anyone. For me personally, there's so many shouts that I sort of just gloss over them, and I have a tab where shouts are turned off when I'm actively talking to individuals, talking in say chat, or talking to the FC. Then I have a tab that has literally everything and I actively switch between the two depending on what the situation calls for.
My 4th chat tab is Party/Alliance/Linkshell/Tells only. I did this years ago during Shadowbringers to avoid people who were putting spoilers in Shout chat to be trolls. I still find it extremely useful to this day, to help me stay focused on certain things in very "chat-heavy" areas like cities, and also to avoid all the venue spam.