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  1. #1
    Player
    Rollout's Avatar
    Join Date
    Feb 2017
    Location
    Ul'Dah
    Posts
    189
    Character
    Roxanne Steele
    World
    Gilgamesh
    Main Class
    Monk Lv 90

    I think all tanks should get their some form of quick mitigations earlier.

    Paladin's get Sheltron at a low, somewhat reasonable level of 35, but the rest don't get theirs until 56, 68 and 70, for Warrior, Gunbreaker and Dark Knight, respectively.

    But, with tank buster markers being introduced in all older content, and some of these coming faster than Rampart can come back up, I feel like all the tanks should get some form of quick mitigation as early as level 15.

    Paladins still get Shelltron, but make it like the old version of Sheltron where it only works for a single attack. It can upgrade to the 4s version at level 35.

    Warriors get Raw Intuition, but the self-heal on weaponskills doesn't come until level 56.

    Gunbreaker get Heart of Stone, but it can only be used on themselves. Maybe reduce the damage reduction to 10% until level 68, where it gets the targetable action and increased reduction.

    Dark Knight... is harder, because The Blackest Night really only works because of when you get it at level 70. However, Endwalker introduced another quick mitigation skill for Dark Knights, Oblation. Make it so that they get a single Oblation charge at level 15 and then they get the second at level 82.

    There, now all of the tanks have a quick mitigation skill to help them understand that it's very appropriate to use them for tank busters since they come back up so quickly. Rampart and their 30% mitigations are more useful for long periods of incoming damage, i.e. large packs of enemies.
    (2)

  2. #2
    Player
    Luizgazen's Avatar
    Join Date
    Feb 2022
    Posts
    52
    Character
    Casimir Ditasch
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Agree with your viewpoint, but I would just add that Oblation is on a 60 sec CD, so giving it earlier with a single charge wouldnt solve the problem at all, I'd rather they make a new skill called Black Night or something like this, being a 15% shield that doesn't give dark arts making it a dps loss at earlier levels and teaching players to be conservative with it's uses, so upgrading at 70 to current TBN and releasing that restriction would feel like a really big evolution on the kit.
    (1)

  3. #3
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,534
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    The game desperately needs to overhaul basically every single job in lv1-50 content, wouldn't surprise me if we see a level crunch of some sorts in the future.
    (5)

  4. #4
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,543
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Luizgazen View Post
    Agree with your viewpoint, but I would just add that Oblation is on a 60 sec CD, so giving it earlier with a single charge wouldnt solve the problem at all, I'd rather they make a new skill called Black Night or something like this, being a 15% shield that doesn't give dark arts making it a dps loss at earlier levels and teaching players to be conservative with it's uses, so upgrading at 70 to current TBN and releasing that restriction would feel like a really big evolution on the kit.
    I'd probably keep the dark arts effect and only reduce the barrier, so Dark Knights can learn early how to keep it dps neutral.

    If we remove the free Edge on barrier break it simply punishes them for using their defensive cooldown instead of teaching them how to use it effectively.
    (1)
    Last edited by Absurdity; 01-20-2023 at 07:46 PM.

  5. #5
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,496
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Dark Knight could get Shadowskin which could be a 7 or 10% shield. Animation is already in the game and can just upgrade to TBN at level 70. That way the lore of the job class quest isnt interrupted but you still have the ability.
    (1)