I'm just glad the side quest infrastructure is in the game and working. I still haven't finished the initial quests since I've been busy at work, but from what I've seen, it looks like they added a few choice quests to make sure the system they implemented works before adding more.

It would be a coding nightmare if they had released hundreds of quests, only to find a bug in the sidequest system where the fix involved modifying each and every one of the quests.

My guess (and that is all it is), is that the quests will get more elaborate as more quests are introduced into the game.

That's what I'm hoping for!