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  1. #91
    Player
    Kalania's Avatar
    Join Date
    Dec 2021
    Location
    Ciaria
    Posts
    111
    Character
    Kerensa Artani
    World
    Diabolos
    Main Class
    White Mage Lv 71
    Quote Originally Posted by DivineP View Post
    I have a few friends with limited capabilities who dread getting a story dungeon or trial - to the point they won't even ue in a PUG and sit and wait for days until we are all online to do the content and progress in the story.

    I believe this is why SE are adding more accessibility via Trusts.

    Anxiety or feeling you are under performing is the same thing imo, and in a game that is beloved by many FF fans and being unable to progress in casual content due to either a disability or been anxious is hard for them to experience FF14s story.

    I think people forget that alot of stuff is gated behind the MSQ - island sanctuary is one of them.
    Since I'm still leveling the MSQ, I find that my guild is helping me out tremendously with unsynced dungeon runs, so I am steadily increasing my level. I do way better in a normal group though when its not PUGed. (you know, for me the anxiety comes from the rush mentality people take. I did perfectly find healing in dungeons when people didn't rush things and it was more social.... and I like mechanics; its like a dance)
    (1)

  2. #92
    Player
    Takamorisan's Avatar
    Join Date
    Sep 2013
    Posts
    240
    Character
    Takamori Maruyama
    World
    Behemoth
    Main Class
    Marauder Lv 90
    The issue with FFXIV now is there is no middle ground content that demands something from the players so they can get their training going.

    So I have no space to practice rotation, muscle memory and so on. A training dummy is limited, it won't teach someone how to keep their rotation during boss mechanics and understand buff windows.
    (1)

  3. #93
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Takamorisan View Post
    The issue with FFXIV now is there is no middle ground content that demands something from the players so they can get their training going.

    So I have no space to practice rotation, muscle memory and so on. A training dummy is limited, it won't teach someone how to keep their rotation during boss mechanics and understand buff windows.
    Normal mode Trials and Raids offer this opportunity with Alliance raids offering the most ample time for practice.
    (1)

  4. #94
    Player
    Takamorisan's Avatar
    Join Date
    Sep 2013
    Posts
    240
    Character
    Takamori Maruyama
    World
    Behemoth
    Main Class
    Marauder Lv 90
    Normal mode Trials and Raids they help in some extent with rotation and muscle memory. But still have the issue of making the player understand the concept of timing and buff windows, those content don't issue this level of need to understand those advanced mechanics. And the content where it requires it, the players that participate in this environment expect you to have already learned it.
    (0)

  5. #95
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by KageTokage View Post
    With how long savage/ultimate encounters are, screwing up and forcing everyone to have to slog through 10+ minutes of a fight again does put significant mental pressure on some...and is honestly why I've shied away from attempting ultimates because I don't feel like I'm consistent enough in savage content.
    Part of that is most likely prospective or personal experience. If ppl have never played an MMO before 10 minutes may seem like a huge undertaking to repeat or redo. However if for example someone came here after playing FFXI where someone messing up in Dynamis resulted in all participants being unable to retry it until a week later immediately restarting a fight doesn't really seem like much unless the same person is messing up repeatedly because they're not learning from their mistakes.
    (2)

  6. #96
    Player
    Leifei's Avatar
    Join Date
    Aug 2017
    Posts
    223
    Character
    Seijuro Kibagami
    World
    Adamantoise
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Takamorisan View Post
    The issue with FFXIV now is there is no middle ground content that demands something from the players so they can get their training going.

    So I have no space to practice rotation, muscle memory and so on. A training dummy is limited, it won't teach someone how to keep their rotation during boss mechanics and understand buff windows.
    What works for me, is to get my rotation down on a dummy first. After that, go into a fight and learn the dance(the mechanics). My rotation might be off while learning the fight. That's just part of the process though. As you get better at the fight you'll naturally optimize your rotation.
    (2)

  7. #97
    Player
    Leifei's Avatar
    Join Date
    Aug 2017
    Posts
    223
    Character
    Seijuro Kibagami
    World
    Adamantoise
    Main Class
    Samurai Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    Part of that is most likely prospective or personal experience. If ppl have never played an MMO before 10 minutes may seem like a huge undertaking to repeat or redo. However if for example someone came here after playing FFXI where someone messing up in Dynamis resulted in all participants being unable to retry it until a week later immediately restarting a fight doesn't really seem like much unless the same person is messing up repeatedly because they're not learning from their mistakes.
    Aaah Dynamis in FFXI. Many fond memories.
    (0)

  8. #98
    Player
    DivineP's Avatar
    Join Date
    Sep 2020
    Posts
    271
    Character
    Divine Power
    World
    Phantom
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kalania View Post
    Since I'm still leveling the MSQ, I find that my guild is helping me out tremendously with unsynced dungeon runs, so I am steadily increasing my level. I do way better in a normal group though when its not PUGed. (you know, for me the anxiety comes from the rush mentality people take. I did perfectly find healing in dungeons when people didn't rush things and it was more social.... and I like mechanics; its like a dance)
    That's good! Alot of ppl wall to wall pull even if they are under geared and expect healers to out heal it and DPS! Bah! A good tank would see that the healers struggling don't worry about it - what I do is just spam my gravity and heal when I can in those situations. Regen is really powerful now as the only agro you get is the Initial cast.

    I get it alot when moogle times are on. If you keep doing it, you get the timings for your Cure II, Benefic II etc
    (2)

  9. #99
    Player
    DivineP's Avatar
    Join Date
    Sep 2020
    Posts
    271
    Character
    Divine Power
    World
    Phantom
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by DivineP View Post
    I've started to report all ppl like this.

    This is a genuine discussion about people who feel overwhelmed by content.

    Have some empathy!
    https://www.nhs.uk/mental-health/con...rder/overview/

    Very scary!
    (2)

  10. #100
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Takamorisan View Post
    Normal mode Trials and Raids they help in some extent with rotation and muscle memory. But still have the issue of making the player understand the concept of timing and buff windows, those content don't issue this level of need to understand those advanced mechanics. And the content where it requires it, the players that participate in this environment expect you to have already learned it.
    If you seek out practice parties, those people will be more forgiving because they're also making sure they know what they're doing. We all start there and if you start early with these duties when they come out, there's even more leeway given as everyone is on the same level.

    The problem that arises a lot of the time is people aren't totally honest about where they are in progression. This frustrates others and occasionally they might have a few words to say about one's performance. Those people then have to watch what they say for fear of being reported, so they'll probably just up and leave instead.

    People shouldn't hesitate to ask questions. The worst case for that is you might be asked to try another party, but that open discussion before things get rolling will ease a lot of pain.
    (1)

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