Agreed, speedruns shouldn't even be considered as a standard method for obtaining tokens, unless it's maybe a challenge method for obtaining MORE tokens than what you normally get that way even if you fail the speed run (or the dungeon for that matter) you can still get rewarded.
Likewise the drops that are being purchased with tokens should reflect a reasonable amount, and there should be purchasable bonuses that can increase your chances for success or failure.
IE:
Rewards:
Non-Boss chest item: 10 Tokens Each
Boss chest item: 20-25 Tokens Each
Hamlet Seals: 5 Tokens Each
Purchasable Bonus Effects:
10 Min Time Extension: 1 Token per extension (Up to 3 max)
Token Multipler (Increase Tokens gained, +5Lv to mobs): 1 Token per person per multiple (Up to 3 max)
Decreased mob Level (-5Lv): 2 Tokens per person per reduction (Up to 2-3 max)
Challenges to get tokens:
Dungeons:
Defeating Dungeon: +1 token
Beating Dungeon in under 20-30 Minutes: +1
Beating Princess before the Marshal: +1
Having Chimera get hit by 10 sandworms before he's defeated: +1
Defeat Miser Mistress before she returns to a sulfur pool three times: +1
Avoid 100-Tonze Swing 10 times before defeating Coin Counter: +1
Clear a dungeon of all monsters (excluding boss/mini-boss): +2
Clear a dungeon without opening any chests (excluding boss chests): +2
Hamlet:
Clear Hamlet defense: +1 token
Clear Hamlet without losing a cart: +1
Clear Hamlet without losing a militia soldier: +2
Defeat all enemies before defeating the leader: +1
Clear Hamlet without any pot boosts: +1 (per Hamlet Level)
Clear Hamlet without any pot enfeeblements: +1 (per Hamlet Level)
Throw these kinds of challenges out there and people should be able to make decent progress at their own preferred pace, as well as reward the overachievers who try to do as much as they can in the amount of time given. They by no means should be "easy" to obtain, however they should be realistic and fairly reasonable to do by the average 6-8 casual players and to give players a wide variety of options for obtaining them.



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