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  1. #11
    Player
    Leoheart's Avatar
    Join Date
    Apr 2012
    Location
    On top of Shiokaze Holstery
    Posts
    252
    Character
    Leoheart Azurium
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Rau View Post
    other content.
    Eh, Maybe.
    You can't really use this argument because only one of each hamlet is avaliable per day, AV and CC last 20 minutes, only thing you could do is spam Garuda.
    Extended timers would make things bleak.

    If they were extended to an hour, then I would agree with you, but then an hour in between runs doesn't warrant increased drop rates.
    (0)

  2. #12
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elexia View Post
    -Most everyone had a double+ melded class weapon
    I think you're reaching here with the "most everyone". It seemed to be the general consensus that making class equipment was generally a waste of time apart from having some crafted for looks. To go even further and assume that "most everyone" who actually had a class weapon made and went as far as to double socketing it is quite a leap.
    (9)

  3. #13
    Player
    TokyieRage's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    218
    Character
    Tokyo Jack
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Delsus View Post
    Depends how long a cooldown is added, how about FFXI style 72hrs for every dungeon, one a day decent drop rates and all content cleared in 2 weeks wondering what to do till the next patch?

    SE need to keep players playing and right now with the slimmed down dev team working on 2.0 they can only work so fast and this is a way to pull content out, come 2.0 we shouldn't have this problem.

    With how people are talking they want 15min cooldown all drops 100%, then what would you do till the next patch?
    It's not so much we want stuff given to us. In XI you could do dynamis, or limbus, sky, sea, etc. You had all these things you could do on a different day but at least that gave sort of a less repetitive feel. Where as in XIV you have to grind the same dungeon over and over and over for a very very slim chance at a piece of gear. Same with the primals, its just the same thing over and over and over. I don't want to spend my entire night doing Garuda for a small chance at a weapon.

    It just doesn't seem "casual" player friendly to me.
    (2)

  4. #14
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by TokyieRage View Post
    It's not so much we want stuff given to us. In XI you could do dynamis, or limbus, sky, sea, etc. You had all these things you could do on a different day but at least that gave sort of a less repetitive feel. Where as in XIV you have to grind the same dungeon over and over and over for a very very slim chance at a piece of gear. Same with the primals, its just the same thing over and over and over. I don't want to spend my entire night doing Garuda for a small chance at a weapon.

    It just doesn't seem "casual" player friendly to me.
    Heres a thing as well, people complain about drop rates now, what if they were doing CC or AV for one year before they got the gear they want, rather than after a few weeks or a couple of months, btw it took me one year to get my Wyrm Armet some people would wait that long for an Osode, Pimp Hat etc etc people would rage on here because of the drop rates not the overall cooldown.
    (0)

  5. #15
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Delsus View Post
    Heres a thing as well, people complain about drop rates now, what if they were doing CC or AV for one year before they got the gear they want, rather than after a few weeks or a couple of months, btw it took me one year to get my Wyrm Armet some people would wait that long for an Osode, Pimp Hat etc etc people would rage on here because of the drop rates not the overall cooldown.
    If I had to choose between:

    A) Running a piece of content once or twice per week (i.e. longer lockouts, higher drop rates) and taking 6 months to get the drops you want; versus

    B) Spamming a piece of content 20 times per week (i.e. shorter/no lockouts, lower drop rates) and taking 6 months to get the drop you want

    I'd choose A every time. At least that lets you do other things during your lockout, like other dungeons, crafting, PvP, etc.
    (4)

  6. #16
    Player
    Join Date
    Mar 2011
    Location
    Masamune (Wutai)
    Posts
    178
    troll thread?
    (0)

  7. #17
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Keres View Post
    If I had to choose between:

    A) Running a piece of content once or twice per week (i.e. longer lockouts, higher drop rates) and taking 6 months to get the drops you want;
    every time this topic is raised i think to diablo : every mob, random drop with random stats. I don't know why that system is considered acceptable and this don't.
    Regarding quote: leave long lockouts to real endgame please. like crystal tower. A 30 min dungeon (15 with speedruns) every 72 hours it's lame
    (0)

  8. #18
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Geo View Post
    truth thread?
    yep. not much more to add, I completely agree. Current system for drop is crap.
    (4)

  9. #19
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by yukikaze_yanagi View Post
    every time this topic is raised i think to diablo : every mob, random drop with random stats. I don't know why that system is considered acceptable and this don't.
    In Diablo, fighting monsters is literally the entire game. An MMO is much more than that; having actual free time in between dungeon runs to do those other things without falling behind on your drop chances is a good thing in my opinion.
    (3)

  10. #20
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Keres View Post
    In Diablo, fighting monsters is literally the entire game. An MMO is much more than that; having actual free time in between dungeon runs to do those other things without falling behind on your drop chances is a good thing in my opinion.
    Free time in FFXIV is gtfo I wanna gather/craft/level another craft/quest/get seals/make gil no one is forcing you to spam dungeon or primals. You can have your own personal cool down something like "Guys, I'm sick of dungeons for now imma do something else.
    (1)

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