I have been playing FFXIV for over a year now and there has definitely been a lot of positive changes and I have had a lot of fun.

However, lately I have been feeling completely defeated while playing this game. The total reliance on random drops with ridiculously low drop rates for content such as Ifrit, Moogle, raids, coffers, HQ mats, materia, hamlet, and now apparently artifact weapons will require a combination of many of these, is completely un-motivating. (Yeah this is another one of those threads @_@; but this is a major problem in my opinion)

In all seriousness though, this is a game and should not cause the level of frustration, or perhaps even resentment it does. I'm not saying everything should be handed to us, but for some of us bad luck follows us around (I spent a month and a half doing Darkhold to get the Revolutionary Bliaud, done Ifrit probably 100 times and have only a single totem and a bow i cant use to show for it). This game will need to alienate it's players by defeating them in this manner.

Aside from raising drop rate and such, personally, I would like to see most things changed to system like Garuda drops implemented for applicable content. This would provide a sense of accomplishment as well as a motivation to continue doing the content. I would also like to see a system that would allow for trading in a drop you cant use, either to some one who can or to an npc in exchange for one you can. I realize I am reiterating a lot of things already said on the forums, so sorry about that, but I feel that this needs reiterating.

Thanks for your time reading my rant.