Oh, they made one (absolutely necessary) change: The original skill did not resummon Eos after it was over, I don't think. You had to manually resummon her. If you weren't tracking when Dissipation ended, she just...wouldn't be there until you noticed. Though I don't remember if summoning was 5 sec back then or not, needless to say, they got enough complaints they changed THAT.
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ForsakeRoe - I've seen it used as part of the "ultrashield" maneuver (where SCH use every last buff they can for a super Adlo to spread, usually in hardcore prog/world first parties to cheese some difficult mechanic, and it's often a party effort with MNK, BRD, etc getting in with their buffs, then spreading the Adlo and using lots of party mitigation to survive mechanics that are supposed to one-shot party members if failed), and the "galaxy brain" 4 man dungeon use is to hit Dissipation just as the party's finishing up the first two packs/first wall pull, this way the SCH has full AF going into the next two packs/second wall pull AND can use a buffed Adlo on the tank for a bigger shield to start off the pull.
Dissipation, we all forget, is technically supposed to be a healing CD. It boosts healing spell (useless on Physic, nearly always useless on Succor, not actually useless on Adlo) by 20% in addition to giving three Aetherflow supposedly to be used for healing the party in emergencies (lol!). It's just a really BAD one because it dismisses Eos, meaning you lose access to a lot of your heals, Energy Drain competes with AF heals (with the only exception being Recitation; Recitation can't be used for Energy Drain) for those three stacks you just got, consuming AF for the next 30 seconds doesn't contribute to Faerie Gauge since Eos isn't out, and despite giving you 3 AF stacks supposedly for healing, it only buffs healing SPELLS (Physic, Adlo, and Succor), not healing ABILITIES (all the oGCDs, including the AF ones it just gave you three of).
...I'm pretty sure you know all that and I'm preaching to the choir on this one, but basically, it defeats itself. It isn't useful as a healing CD outside of the ultrashield scenario, which is only really used by coordinated groups. Ultrashielding requires several GCDs and a lot of oGCD weaves (something like 5) that have to be done in a specific order (one is Fey Illumination, which you obviously have to use before Dissipation dismisses Eos and have to be careful not to ghost by using Dissipation too soon), and because it requires other party member support (if available), this requires a fair amount of coordination. It's there, but it's super niche and they could do the same thing by having it NOT dismiss Eos.
Alternatively, if it also buffed healing abilities, that would at least make it not at war with itself - why give AF stacks for healing and not boost their healing but instead boost the healing of spells, which are slow to cast and MP expensive, so not as useful in emergencies? Why not buff both? Why not have using Dissipation generate 30 gauge (since you will miss out on that from Eos not being there unless you hold them all until she comes back; and it's not like Faerie Gauge is so useful even if people were doing that it'd be gamebreaking or anything.
If it's going to be just a damage CD (which is how it's actually used most of the time), just have it generate 3 stacks of "Energy Drain Ready" that lets you get in 3 EDs without an AF cost, like how Recitation works for Adlo, Indom, and Excog and be done with it.
It's like it's trying to be 4 different things and doing none of them well because they kind of compete and it kind of half-asses each one. I think we want a whole ass, and we don't care which one, we just want SE to pick one ass and whole it.![]()