Quote Originally Posted by Ayan_Calvesse View Post
I feel Hallowed Ground is fine; its probably the 2nd best invuln given that it is a "true" invul..superbolide sucks because it makes healers go panic mode. Living dead sucks because its Holmgang with a longer CD and some modest HP recovery. Holmgang is the king due to its crazy low CD.

I think thats the nail on the head - Paladins have some real MT staying power; but as a OT I just don't see why you would bring them over others.
Debatable. The fact that Superbolide sets you to 1 HP is entirely negligeable when it's use is planned, which it always is in content where it actually matters. Both Superbolide and Hallowed Ground are also true invulns, not taking any damage comes with unique benefits that Holmgang and Living Dead simply don't have.

The latter two are also not nearly as useful than they were up until Asphodelos due to how tank busters work this tier and may work in the future.