Quote Originally Posted by Deveryn View Post
You and others might consider reading this latest dev blog entry. There's more to item creation than just throwing together an asset.
I don't care for what happens behind the scenes in item creation, what steps it takes or what team is responsible. They designed, released Reaper and Sage, promoted the new jobs in Endwalker and designed multiple glamours that barely anyone is interested in. Especially for Reaper the costumes are still aimed towards Dragoon design, barely fits the job description at all. It's time to stop making excuses or defend their lazy choices to keep excluding new jobs from older trial weapons. They added Ultima Sage and Reaper weapons, so what excuse is there to keep shafting the jobs?