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Thread: Ruby Weapons

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  1. #1
    Player Velvet_Lunarfang's Avatar
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    Mar 2020
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    Limsa
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    Character
    Morgan Blackhart
    World
    Maduin
    Main Class
    Reaper Lv 90

    Ruby Weapons

    So with the new ruby weapons released to be crafted. Why did RPR and SGE get jilted in this?
    (7)

  2. #2
    Player
    Vahlnir's Avatar
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    Dec 2013
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    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    It seems like their plan is to leave old jobs in the dust when it comes to past expansion glamours like this. When they reach Endwalker weapons (probably after they released crafted Diamond Weapons) they will start seeing them. For what it's worth, I understand the pain. This was GNB and DNC throughout the entirety of Shadowbringers. I grew increasingly more tilted as the patches came out and we got nothing. There's very little I wouldn't give even now for a crafted Suzaku gunblade.
    (5)
    Last edited by Vahlnir; 01-14-2023 at 09:31 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  3. #3
    Player
    Meowdyj's Avatar
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    Sep 2021
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    X'toldha Bihlr
    World
    Phantom
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    Archer Lv 3
    Real question is why did we only get Ruby? 5.3 gave 3 new upgrades, now 6.3 we're lacking Emerald and Light weapons. Would really like to see faster pace in these.
    (3)

  4. #4
    Player
    Vahlnir's Avatar
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    Elan Centauri
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    Diabolos
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    Gunbreaker Lv 100
    Quote Originally Posted by Meowdyj View Post
    Real question is why did we only get Ruby? 5.3 gave 3 new upgrades, now 6.3 we're lacking Emerald and Light weapons. Would really like to see faster pace in these.
    It's usually one at a time, though they were churning Stormblood weapons out for everyone but GNB and DNC during Shadowbringers at an impressive pace, usually giving those jobs at least 2-3 each time. Hard to say, I guess.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  5. #5
    Player
    hobostew's Avatar
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    Aug 2013
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    Ul'dah
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    459
    Character
    Astrid Arkwright
    World
    Brynhildr
    Main Class
    Monk Lv 90
    SE just doesn't have the resources to spend on things like this unfortunately. Small indie company please understand.
    (17)
    Last edited by hobostew; 01-14-2023 at 10:21 AM.

  6. #6
    Player
    Packetdancer's Avatar
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    Oct 2019
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    Gridania
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    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by hobostew View Post
    SE just doesn't have the resources to spend on things like this unfortunately. Small indie company please understand.
    Something I posted in a different thread on this topic...

    Quote Originally Posted by Packetdancer
    Ironically, it's sometimes also actually more work at a big developer than an indie one. Indie developers tend to be light on process, which... there are benefits and downsides of that.

    But sometimes it's a huge boon not having to have a whole process by which you design a thing, get the design approved, assign it to a modeler, approve the draft model, finalize and texture it, approve that, add the particle system, approve that -- potentially send to the publisher to approve as well -- and when everything's signed off on, you bundle it into the next scheduled content update. An indie developer can just have some artist go "I think this would be neat" and make a change, show it around the office, and check it into source control. Done, good, on to the next thing.

    Working at a big game studio was sometimes an exercise in "yeah, we'd like to do this, but we'd need another week to do this and the publisher says 'nope' on slipping the milestone by a week" or getting otherwise mired in process. And while I no longer do game dev for my day job, I do lead a small spare-time indie game company, and when the company consists of like... a graphic designer/UX person, an artist/gameplay designer, and a systems designer/writer/programmer/musician (me), there's not a lot of process involved if I want to make a change. I have no publisher I'm beholden to, and no formal org chart that all need to sign off on something. (Also I am in charge so what I say goes. *pause for maniacal laughter*)
    (2)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  7. #7
    Player
    LianaThorne's Avatar
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    Lorelai Oshidari
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    Diabolos
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    Dancer Lv 100
    Quote Originally Posted by Packetdancer View Post
    Something I posted in a different thread on this topic...

    Snipped for length
    Seriously though. Anyone saying it should only take a couple hours to throw a model together from scratch and have it be 100% perfect and ready for publish is only showing how little they know about the topic.

    The way this is described is so accurate lol.
    (1)

  8. #8
    Player
    GTK0HLK's Avatar
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    Jul 2020
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    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Please understand, they are barely scrapping by with another FF on the way with their only CBUIII team(obv joke, since they don't have alot at hand, and don't mean no insult)

    There is so much potential they could offer players.

    Even making new Relics for old expansions would be nice too.[at this point I can hope that 7.0 opens the gates]

    Even more reason to improve past content and offer more sinks.

    But all in all, can only hope that the threads that cover every Lil topic eventually get implemented.
    (4)

  9. #9
    Player
    RitsukoSonoda's Avatar
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    Apr 2014
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    Kugane (No that red crayon is totally legitimate) >.>
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    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by GTK0HLK View Post
    Please understand, they are barely scrapping by with another FF on the way with their only CBUIII team(obv joke, since they don't have alot at hand, and don't mean no insult)

    There is so much potential they could offer players.

    Even making new Relics for old expansions would be nice too.[at this point I can hope that 7.0 opens the gates]

    Even more reason to improve past content and offer more sinks.

    But all in all, can only hope that the threads that cover every Lil topic eventually get implemented.
    Relics for jobs released after the questlines were added might be a stretch since a lot of them are fairly unique appearance wise. However in regards to crafted trials weapons I feel like this should be a lot easier since the visual aesthetic has already been established.
    (0)

  10. #10
    Player Kyrj's Avatar
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    Nov 2020
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    595
    Character
    Funyun Knight
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by GTK0HLK View Post
    Please understand, they are barely scrapping by with another FF on the way with their only CBUIII team(obv joke, since they don't have alot at hand, and don't mean no insult)

    There is so much potential they could offer players.

    Even making new Relics for old expansions would be nice too.[at this point I can hope that 7.0 opens the gates]

    Even more reason to improve past content and offer more sinks.

    But all in all, can only hope that the threads that cover every Lil topic eventually get implemented.
    Woah now, improving older systems for newer Jobs? Nah, here's a useless Island that we spent way too much time on.
    (0)

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