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  1. #1
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    This topic needs more attention though honestly most of these "issues" shouldn't have existed from the start. Seriously, who creates a guild system without the option to boot someone who's not in your area or offline?
    (4)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    21
    Man, I think I'm in the minority when I say I hate multiple LS's and is an option to block out other LS chat viable for LS leader admin? I can understand having some other social LS for chatting or one for special events, but right now, people run around with several LS pearls and just jump from one to the next when someone is doing something. It just promotes selfishness. I guess I'm old fashion when back in the days, you join an LS to help that LS, not join an LS to only put it on when something is happening.
    (2)

  3. #3
    Player
    Leowilde's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,088
    Character
    Aegis Corona
    World
    Phantom
    Main Class
    Dragoon Lv 88
    Quote Originally Posted by Koffee View Post
    Man, I think I'm in the minority when I say I hate multiple LS's and is an option to block out other LS chat viable for LS leader admin? I can understand having some other social LS for chatting or one for special events, but right now, people run around with several LS pearls and just jump from one to the next when someone is doing something. It just promotes selfishness. I guess I'm old fashion when back in the days, you join an LS to help that LS, not join an LS to only put it on when something is happening.
    I somewhat agree, but at the moment there are many people leaving the game after a little while, and as we know, limited with things to do ingame. So it becomes natural for many players to keep several Linkshells, to keep themselves occupied. But of course, leechers will always exploit such a system.
    (0)

  4. #4
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Arcell View Post
    This topic needs more attention though honestly most of these "issues" shouldn't have existed from the start. Seriously, who creates a guild system without the option to boot someone who's not in your area or offline?
    Well, to be fair, it's not a guild system. Linkshells are essentially the equivalent of invite-only chat channels.

    However, I fully agree with the expressed sentiment - it's completely and utterly absurd that you can't remove someone who's offline. All of the OP's suggestions should be implemented.
    (0)

  5. #5
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Dreamer View Post
    Well, to be fair, it's not a guild system. Linkshells are essentially the equivalent of invite-only chat channels.

    However, I fully agree with the expressed sentiment - it's completely and utterly absurd that you can't remove someone who's offline. All of the OP's suggestions should be implemented.
    That is incorrect, while at the current moment thats about all they ammount to, Linkshells are technically a guild system. You dont give "chat channels" emblems and ranks if its not supposed to be a guild. ontop of that you don't base future content on said "chat channels".

    This is a very annoying issue for us Linkshell Leaders, having to break and remake our shell dozens of times due to inactive members cluttering up the shell. This is just one of the reasons I stopped playing the game and probly won't come back until it is adressed because its silly not to fix one the core feature of your game so that you can increase mob size or tweak targetting 75 times.
    (0)
    Last edited by Keith_Dragoon; 06-10-2011 at 06:49 PM.


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