This topic needs more attention though honestly most of these "issues" shouldn't have existed from the start. Seriously, who creates a guild system without the option to boot someone who's not in your area or offline?
This topic needs more attention though honestly most of these "issues" shouldn't have existed from the start. Seriously, who creates a guild system without the option to boot someone who's not in your area or offline?
Man, I think I'm in the minority when I say I hate multiple LS's and is an option to block out other LS chat viable for LS leader admin? I can understand having some other social LS for chatting or one for special events, but right now, people run around with several LS pearls and just jump from one to the next when someone is doing something. It just promotes selfishness. I guess I'm old fashion when back in the days, you join an LS to help that LS, not join an LS to only put it on when something is happening.
I somewhat agree, but at the moment there are many people leaving the game after a little while, and as we know, limited with things to do ingame. So it becomes natural for many players to keep several Linkshells, to keep themselves occupied. But of course, leechers will always exploit such a system.Man, I think I'm in the minority when I say I hate multiple LS's and is an option to block out other LS chat viable for LS leader admin? I can understand having some other social LS for chatting or one for special events, but right now, people run around with several LS pearls and just jump from one to the next when someone is doing something. It just promotes selfishness. I guess I'm old fashion when back in the days, you join an LS to help that LS, not join an LS to only put it on when something is happening.
Well, to be fair, it's not a guild system. Linkshells are essentially the equivalent of invite-only chat channels.
However, I fully agree with the expressed sentiment - it's completely and utterly absurd that you can't remove someone who's offline. All of the OP's suggestions should be implemented.
That is incorrect, while at the current moment thats about all they ammount to, Linkshells are technically a guild system. You dont give "chat channels" emblems and ranks if its not supposed to be a guild. ontop of that you don't base future content on said "chat channels".Well, to be fair, it's not a guild system. Linkshells are essentially the equivalent of invite-only chat channels.
However, I fully agree with the expressed sentiment - it's completely and utterly absurd that you can't remove someone who's offline. All of the OP's suggestions should be implemented.
This is a very annoying issue for us Linkshell Leaders, having to break and remake our shell dozens of times due to inactive members cluttering up the shell. This is just one of the reasons I stopped playing the game and probly won't come back until it is adressed because its silly not to fix one the core feature of your game so that you can increase mob size or tweak targetting 75 times.
Last edited by Keith_Dragoon; 06-10-2011 at 06:49 PM.
Keith Dragoon - Ambassador of Artz and Adorable
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