I understand why it shouldn't be a thing.
Though it'd probably help if they some more complex Quick Chats<as somethings that tend to get the new players, is whether the team will charge in, or hold a line..,>

So some complexity in a couple of QuickChats can help.[if anything, it would lead to level heads to blame the tactic and not so much the players.]

somewhat off topic. they need to adjust matchmaking, just make it so FL act as Blocklists in Ranked.(had to report someone yesterday for hiding under the spawn area in Clocktown doing sweeping emotes, with a 0K/0D/0A score at the end.) had I not spotted them, I wouldn't have known they intentionally threw.
<would at least force some who try to game the queue to do on their own merits>
[and even expand PVP to region to counteract the inevitable queue increase it'll cause] <on a different note, too many players doing emotes when they've given up in Ranked, just have the emotes disable when the 30s loading/setting the stage is done>

TLDR:
no need for chat, but we need a handful of complex chats that gives a party a general idea of what the strategy is.<if done right, mix and match to create a complex one>