That was a strange read and extremely surface level; perhaps because it came off as if you were trying to shut down their ideas rather than have a conversation where you offer insight and suggestions. I look at your post, I look back at OP's and I get the impression you failed to parse the text.
Especially the comments about it not being a PVP game, not related to chat and especially the way you quoted "way you like". There's no real depth or substance besides you outright disagreeing and you made it into a comment about what people would say rather than understanding it's about the other changes mentioned.
While I balked when I saw the word "meta" and had post traumatic flashbacks to what I try and call better times so I can sleep, the way you wrote that comes off as if you don't understand what a meta is in a game or really play PVP games where metas can form.
You say "metas are not needed" but they exist in some form and they always will. OP's suggestion of role limits similar to how other games have done it does lock down a meta but even in the free for all we have there is a slight capacity for a meta to dominate and exist. The only thing stopping you from seeing a hard meta right now is that players can't queue as groups outside of custom games and there's no voice chat.
If you can pick who goes into each team or be able to drill it down to say 1 healer, 3 DPS and 1 tank then like OP said "these changes will bring metas".
Once you've got a high level community playing against each other regularly then you start to see metas form and dominate, there's likely a soft meta in the top ranks of CC already where some jobs perform better than other jobs and in some situations.
If one day they decide to buff a job like BRD in PVP along with a couple others that can synergise and stack LB's then you'd see that soft meta start to form and if there was a community of teams scrimming CC you'd see that meta even without the role/team composition limits OP had suggested.
As for the last point you made about balance whining: That sort of thing happens in every PVP game and it already happens in XIV. I
DK if WoW is particularly famous for balance whining but it's here already and while OP's suggestions of allowing parties to be formed, role limits and the like would increase the likeliness of said whining becoming more prevalent amongst players.
I get the feeling that would go over your head since you focused so acutely on the first thing they said and seemingly misinterpreted the rest of the post completely following it up with another post where people who play PVP are slandered in a divisive manner.
We're not in syrcus, so please don't play the part.


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