From personal experience in the past PvP systems, you'd need to ban quite a lot of people, and they'd still keep coming. That wouldn't work, not on PvP. There's something about PvP games in general that frustrate people more than PvE-type games do.



This. Feast used to have open chat. It got crazy toxic, the devs said "ha ha, no more of that" and gave us the chat macros we have now. Frontlines is bad enough with open chat, ranging from plenty of "why does this team suck" or "everyone on my team needs to git gud and learn how to f'ing play" or worse. CC had a whole clause added to the ToS about "don't spam "Thanks!" or "Good job!" like the bootyblistered baby you are because you aren't winning against an unfortunately stronger team" (only in much nicer legalese) because that's precisely what was happening. It's the same with doing a squat emote for teabagging tbh, and why they said "just try to be a good sport ffs." There's no truly stopping toxicity in something competitive, you just lessen it any way you can, and this was the dev's way of doing just that.




I was on about an 8-10 loss streak last night. No, not necessarily, but it might help some, and could help with coordination in general. I'd rather have the option than not.
GMs are paid for a reason, I say let them do their job. If people start getting mass banned, because they don't know how to communicate with others, that's on them. I have zero sympathy.
WHM | RDM | DNC
The problem is dedicating resources and time on them trying to solve numerous disputes where one guy said this to the other guy or this team ganging up on this other guy and trying to figure out who's objectively and morally right or wrong in the situation because in this day and age crap like that can be taken out of context so easily. Especially on an MMO.I was on about an 8-10 loss streak last night. No, not necessarily, but it might help some, and could help with coordination in general. I'd rather have the option than not.
GMs are paid for a reason, I say let them do their job. If people start getting mass banned, because they don't know how to communicate with others, that's on them. I have zero sympathy.
Of course some disputes are easier to handle when you have a clear view but imaging having to handle a lot of those messes on your plate. Its easier for the team to try to limit the potential issues from rising up and try to handle the few that get brought up. No amount of GM'ing isnt going to make people overally behave better. The reason why FFXIV is currently like this are because of those limitations set on us. Its obviously not perfect, but so is just letting everything loose.
That being said, Im very well aware that "life finds a way" anyway such as people spamming the premade messages because they're clearly being frustrated or trolling.


my only wish for 'casual pvp' queue is the ability to just queue in with friends and have fun.
Ranked i perfectly understand why.
This, you guys don't know what happened on premade Frontline and Rival Wings huh? Just because you want to queue with friend doesn't make the match suddenly fun at all, you just ruined those solo queue's mood.
Which is why they need to add an option for party queue. People already go in as a group by timing it and it does ruin the randomness since people do throw if they're put on the enemy team in a subtle way.
Seen this happen in the first season and second as well just before 6.3 as well, by no means it isn't gonna eliminate those people in casual queue but, it will reduce the numbers.
I say this after seeing many of the same faces in there that magically start playing badly when they're separate from other faces lol





PvP is kind of like a lot of things in life. You don't usually have to worry about yourself. It's other people you have to worry about. That is why it frustrates me I guess since I have a low tolerance for this sort of thing. But I'm trucking along as best I can. I can be a force of nature on a personal level, but any team rises and falls together.

It's the inverse that led me to viewing PVP games in a more healthy manner and finding success. You speak on frustration and when I was younger I had that same view where I worried about others and their mistakes and I'd tilt at the drop of the hat.
Good luck with your games tho, finding a good balance is a hard grind. Hope you get some wins in soon.
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