my only wish for 'casual pvp' queue is the ability to just queue in with friends and have fun.
Ranked i perfectly understand why.
my only wish for 'casual pvp' queue is the ability to just queue in with friends and have fun.
Ranked i perfectly understand why.
That was a strange read and extremely surface level; perhaps because it came off as if you were trying to shut down their ideas rather than have a conversation where you offer insight and suggestions. I look at your post, I look back at OP's and I get the impression you failed to parse the text.FF 14 isnt a pvp game, and if you cant do pvp and not be toxic thats a YOU problem.
"The way you like", as in being free to say whatever you feel like? Nah I dont think so.
All; classes are equally balanced. Metas are not needed, metas in fact are a DIRECT antithesis of "playing how you like".
"XXX job is OP in pvp devs plz nerf" No. The last thing we need is WOW style pvp whining
Especially the comments about it not being a PVP game, not related to chat and especially the way you quoted "way you like". There's no real depth or substance besides you outright disagreeing and you made it into a comment about what people would say rather than understanding it's about the other changes mentioned.
While I balked when I saw the word "meta" and had post traumatic flashbacks to what I try and call better times so I can sleep, the way you wrote that comes off as if you don't understand what a meta is in a game or really play PVP games where metas can form.
You say "metas are not needed" but they exist in some form and they always will. OP's suggestion of role limits similar to how other games have done it does lock down a meta but even in the free for all we have there is a slight capacity for a meta to dominate and exist. The only thing stopping you from seeing a hard meta right now is that players can't queue as groups outside of custom games and there's no voice chat.
If you can pick who goes into each team or be able to drill it down to say 1 healer, 3 DPS and 1 tank then like OP said "these changes will bring metas".
Once you've got a high level community playing against each other regularly then you start to see metas form and dominate, there's likely a soft meta in the top ranks of CC already where some jobs perform better than other jobs and in some situations.
If one day they decide to buff a job like BRD in PVP along with a couple others that can synergise and stack LB's then you'd see that soft meta start to form and if there was a community of teams scrimming CC you'd see that meta even without the role/team composition limits OP had suggested.
As for the last point you made about balance whining: That sort of thing happens in every PVP game and it already happens in XIV. I
DK if WoW is particularly famous for balance whining but it's here already and while OP's suggestions of allowing parties to be formed, role limits and the like would increase the likeliness of said whining becoming more prevalent amongst players.
I get the feeling that would go over your head since you focused so acutely on the first thing they said and seemingly misinterpreted the rest of the post completely following it up with another post where people who play PVP are slandered in a divisive manner.
We're not in syrcus, so please don't play the part.
For the posibility of coordinating other team members it would be nice to have a chat available but from my personal experience of other PvP games and even Frontline here it is just better to not have it. In a PvP a lot of people are MUCH more toxic and they are very generous with sharing their frustration.
In darkness, in cold, in the midst of winter where nothing walks the world but death and fear let the brave rejoice: I call the light.
Out of darkness, light. Ouf of silence, song. Ouf of the sun´s death, the birth of each year. Out of cold, fire. Out of death, life. Out of fear, courage to see the day. (Elizabeth Moon - The Deed of Paksenarrion)
I understand why it shouldn't be a thing.
Though it'd probably help if they some more complex Quick Chats<as somethings that tend to get the new players, is whether the team will charge in, or hold a line..,>
So some complexity in a couple of QuickChats can help.[if anything, it would lead to level heads to blame the tactic and not so much the players.]
somewhat off topic. they need to adjust matchmaking, just make it so FL act as Blocklists in Ranked.(had to report someone yesterday for hiding under the spawn area in Clocktown doing sweeping emotes, with a 0K/0D/0A score at the end.) had I not spotted them, I wouldn't have known they intentionally threw.
<would at least force some who try to game the queue to do on their own merits>
[and even expand PVP to region to counteract the inevitable queue increase it'll cause] <on a different note, too many players doing emotes when they've given up in Ranked, just have the emotes disable when the 30s loading/setting the stage is done>
TLDR:
no need for chat, but we need a handful of complex chats that gives a party a general idea of what the strategy is.<if done right, mix and match to create a complex one>
Yeah, you can tell the people who were not here when PvP had regular chat in 2016. Toxicity was off-the-rails. But it's also so they have to moderate it as much too. It was easy to just report people non-stop.
You don't have time to be spending time real keyboard chatting in CC anyway, unless you're bad.
This, you guys don't know what happened on premade Frontline and Rival Wings huh? Just because you want to queue with friend doesn't make the match suddenly fun at all, you just ruined those solo queue's mood.
Loud enough to deafen a 747 at full thrust. Blizzard is also fond of catering to their childish demands, as it appearsthey havent gotten into modern gaming in THIS area either, their "pvp nerfs" have been infamous for literally destroying PVE gameplay,,,example warlocks had a spell called Rain of Fire, we learned that said spell was now CRIPPLED by 50%...why?DK if WoW is particularly famous for balance whining
"ROF is too OP in wurld pee vee pee plz nerf".
In short you walked in to find your class or job gutted because some whiny pvper couldnt stand losing.
Oh, I have. I can assure you.I just needed to vent, I guess. We all do that every now and then. I've been doing so much CC. Realistically, I should stop, but a bigger part of me says "NOPE! Not until you're done."
Yep, exactly. Hopefully those who've been around a while can remember this. And yeah, CC doesn't allow for much down time. Honestly, those quick chat buttons are great for that.Yeah, you can tell the people who were not here when PvP had regular chat in 2016. Toxicity was off-the-rails. But it's also so they have to moderate it as much too. It was easy to just report people non-stop.
You don't have time to be spending time real keyboard chatting in CC anyway, unless you're bad.
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