and now population for ranked skyrocketed, isn't that interesting?
maybe a more frequent series pass may be needed to keep CC afloat?
and now population for ranked skyrocketed, isn't that interesting?
maybe a more frequent series pass may be needed to keep CC afloat?
I think it helps that there's three decent rewards this time too, rather than just two.
They need to do something about the trophy crystals, though.
Give me more Keeper of the Moon rep!
agreed 100% crystal shop needs much more.
All the new Crystal rewards are just recolors from 2.0. Thats how little pvp matters.
ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ
im hoping we get some machi stuff oooh maybe even ivalice, all in all the rewards fine a bit too ez to get tho
If they put anything rewarding for Ranked beyond what they have now, people would complain the rewards they want require effort than passively gaining EXP.
as i said long ago in a post about this whole thing: By taking away a need to do Ranked they eliminated true "fomo" of PVP but also doomed it to being not desirable to be ran at a competitive level. That and they also eliminated Win trading by removing the ability to make a team of people you can properly coordinate with on CDs and abilities.
Face it: PVP since it's inception in 14 has and always will be an afterthought compared to RPers and PVE players.
I don't think it's an afterthought anymore considering the resources that have been poured into that whole rework. And it's even extremely successful on the casual mode, something that people constantly conveniently forget. That mode is the real winner.
Maybe they should just merge ranked into casual with hidden elo behind, so that you still get paired with people of similar skill, without turning into a massive competition with leagues and ladders that would turn off the casual players that make the mode. Then you only display the top 100 if you want to keep the top 100 titles and frames going and the competition at the top level.
They've just put something that people might deem less desirable as a reward now, namely a frame.If they put anything rewarding for Ranked beyond what they have now, people would complain the rewards they want require effort than passively gaining EXP.
as i said long ago in a post about this whole thing: By taking away a need to do Ranked they eliminated true "fomo" of PVP but also doomed it to being not desirable to be ran at a competitive level. That and they also eliminated Win trading by removing the ability to make a team of people you can properly coordinate with on CDs and abilities.
Face it: PVP since it's inception in 14 has and always will be an afterthought compared to RPers and PVE players.
And no, PvP is clearly not an afterthought when they've literally implemented so many changes people have been wanting in PvE forever (especially healers) in PvP, in the exact form that people want it. It feels more like there is a disconnect between players and devs on so many things at times.
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