
Originally Posted by
ForsakenRoe
Still think Req can be 'solved' by making it a GCD that lasts 3 stacks. At 70, you go Req, 3 Holy Spirits. At 80, it upgrades to Confiteor, 3 Holy Spirits. At 90, you swap it to Confiteor, 3 Blade combo. This way, Req feels cool-ish and part of the rotation even at lower levels (say, GCD for 600-700p), then at 80 and the upgrade to Conf, it gains a bump in potency and AOE, which feels good a second time
I also hate Atonement, and I think it'd maybe feel better if it wasn't just 'press 3 of this'. If they changed it to give one Atonement instead of three for finishing a combo, afaik that lets us fit a whole extra combo, it's Atonement and HS into the newly made gap in the rotation. I'd also prefer it if Atonement had a ranged aspect to it (maybe just a midrange like Phlegma on SGE, or the new Continuation range) so you have a little bit more leniency on moving in/out for mechanics. Also, HS doesn't cancel combos now, so why does Atonement still do it?