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  1. #1
    Player
    sootfoot's Avatar
    Join Date
    Oct 2021
    Posts
    17
    Character
    Mink Jinx
    World
    Maduin
    Main Class
    Pugilist Lv 100
    ENIX Basically just Nerfed Paladins. Making them even Weaker, and less likely to hold aggro. Nevermind actually doing any damage whatsoever. Everywhere I look in patch notes, it is like they are torturing them to death. Thnx Enix, you Paladin Haters.
    (6)

  2. #2
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,127
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by sootfoot View Post
    ENIX Basically just Nerfed Paladins. Making them even Weaker, and less likely to hold aggro. Nevermind actually doing any damage whatsoever. Everywhere I look in patch notes, it is like they are torturing them to death. Thnx Enix, you Paladin Haters.
    DMG wise PLD is as strong/ weak as before.
    He is on par with WAR and GNB , but we don't know because the Excel sheets do not 100% work yet.

    He also has 3 possible rotation that mathematically are similar. The difference in dmg should not be noticeable by the average player.

    You have:
    Basic rotation, press Burst when ready and continue where you stopped the 1234445 rotation.
    60 sec, drop a atonement rotation.
    120 sec, hard cast HS rotation

    In my eyes PLD is now a easier tank as before and he has the same normal DMG output.
    (3)

  3. #3
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,134
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by sootfoot View Post
    ENIX Basically just Nerfed Paladins. Making them even Weaker, and less likely to hold aggro. Nevermind actually doing any damage whatsoever. Everywhere I look in patch notes, it is like they are torturing them to death. Thnx Enix, you Paladin Haters.
    you realise they added a personal mitigation, which yes is a block but it's actually a pretty good 10 second rampart on most things, they made shelltron *slightly* weaker by 5% but keep in mind that shelltron now also properly works aganist dots, Not to mention you sustain way more outside your burst and have some timing over it and now you actually shield yourself from Divine veil? So how are they less likely to hold aggro?

    Not to mention the DPS changes while we don't know how they exactly work we know they fit better in burst now.
    (2)