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  1. #1
    Player
    Thighland's Avatar
    Join Date
    Jan 2023
    Location
    Ala Mhigo
    Posts
    93
    Character
    Shoko Azrael
    World
    Twintania
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Azuri View Post
    The whole point of Legacy is that "forward" is wherever your camera is pointing. Changing this destroys the purpose.
    I believe the purpose behind Legacy setting first and foremost is to give the player an optional and more convenient way to move their character. The fact that this movement is based on the camera is besides the point

    If they can't do it because of technical reasons, fine.
    But it would feel better to me if it was possible, and I don't see how there would be a sacrifice to anyone gameplay wise.

    And no, Standard Mode is not what I'm asking for. I've already tried that one out plenty.
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    Last edited by Thighland; 01-12-2023 at 11:12 PM.

  2. #2
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Thighland View Post
    I believe the purpose behind Legacy setting first and foremost is to give the player an optional and more convenient way to move their character. The fact that this movement is based on the camera is besides the point

    If they can't do it because of technical reasons, fine.
    But it would feel better to me if it was possible, and I don't see how there would be a sacrifice to anyone gameplay wise.

    And no, Standard Mode is not what I'm asking for. I've already tried that one out plenty.
    You are missing the point. Legacy and Standard are movement settings. The game has to decide what is the reference for your "forward-back-left-right" inputs. There has to be one. And it can either be your camera (which is what most 3rd person games will do) or your character model. There is no in between.

    You are asking the movement setting to switch from Legacy to Standard when you are holding left click. If you want your character to keep running towards their "forward" regardless of where your camera is facing, you are not using Legacy setting.
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  3. #3
    Player
    Thighland's Avatar
    Join Date
    Jan 2023
    Location
    Ala Mhigo
    Posts
    93
    Character
    Shoko Azrael
    World
    Twintania
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Azuri View Post
    You are missing the point. Legacy and Standard are movement settings. The game has to decide what is the reference for your "forward-back-left-right" inputs. There has to be one. And it can either be your camera (which is what most 3rd person games will do) or your character model. There is no in between.

    You are asking the movement setting to switch from Legacy to Standard when you are holding left click. If you want your character to keep running towards their "forward" regardless of where your camera is facing, you are not using Legacy setting.
    The devs literally did exactly what I said and wanted in 6.3!
    But when I tried to deactivate the camera pivot, it didn't work for me, but when I see others deactivate it, it works for them.
    Just like in the video I posted above

    Here's what it says in the patch notes:
    "Automatic camera pivot can now be disabled when Legacy Type movement is enabled, allowing for seamless play with the camera at any angle."
    "Apply this setting by going to Control Settings in the Character Configuration window and selecting "Disable camera pivot." under Movement Settings in the General tab."
    (0)
    Last edited by Thighland; 01-13-2023 at 01:43 AM.