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  1. #1
    Player
    Azuri's Avatar
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    Dec 2021
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    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    What you are asking for is Standard camera setting. The whole point of Legacy is that "forward" is wherever your camera is pointing. Changing this destroys the purpose. If you want "forward" to be wherever your character model is facing - use Standard.
    (1)

  2. #2
    Player
    Thighland's Avatar
    Join Date
    Jan 2023
    Location
    Ala Mhigo
    Posts
    104
    Character
    Shoko Azrael
    World
    Twintania
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Azuri View Post
    The whole point of Legacy is that "forward" is wherever your camera is pointing. Changing this destroys the purpose.
    I believe the purpose behind Legacy setting first and foremost is to give the player an optional and more convenient way to move their character. The fact that this movement is based on the camera is besides the point

    If they can't do it because of technical reasons, fine.
    But it would feel better to me if it was possible, and I don't see how there would be a sacrifice to anyone gameplay wise.

    And no, Standard Mode is not what I'm asking for. I've already tried that one out plenty.
    (0)
    Last edited by Thighland; 01-12-2023 at 11:12 PM.

  3. #3
    Player
    Azuri's Avatar
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    Dec 2021
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    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Thighland View Post
    I believe the purpose behind Legacy setting first and foremost is to give the player an optional and more convenient way to move their character. The fact that this movement is based on the camera is besides the point

    If they can't do it because of technical reasons, fine.
    But it would feel better to me if it was possible, and I don't see how there would be a sacrifice to anyone gameplay wise.

    And no, Standard Mode is not what I'm asking for. I've already tried that one out plenty.
    You are missing the point. Legacy and Standard are movement settings. The game has to decide what is the reference for your "forward-back-left-right" inputs. There has to be one. And it can either be your camera (which is what most 3rd person games will do) or your character model. There is no in between.

    You are asking the movement setting to switch from Legacy to Standard when you are holding left click. If you want your character to keep running towards their "forward" regardless of where your camera is facing, you are not using Legacy setting.
    (0)

  4. #4
    Player
    Thighland's Avatar
    Join Date
    Jan 2023
    Location
    Ala Mhigo
    Posts
    104
    Character
    Shoko Azrael
    World
    Twintania
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Azuri View Post
    You are missing the point. Legacy and Standard are movement settings. The game has to decide what is the reference for your "forward-back-left-right" inputs. There has to be one. And it can either be your camera (which is what most 3rd person games will do) or your character model. There is no in between.

    You are asking the movement setting to switch from Legacy to Standard when you are holding left click. If you want your character to keep running towards their "forward" regardless of where your camera is facing, you are not using Legacy setting.
    The devs literally did exactly what I said and wanted in 6.3!
    But when I tried to deactivate the camera pivot, it didn't work for me, but when I see others deactivate it, it works for them.
    Just like in the video I posted above

    Here's what it says in the patch notes:
    "Automatic camera pivot can now be disabled when Legacy Type movement is enabled, allowing for seamless play with the camera at any angle."
    "Apply this setting by going to Control Settings in the Character Configuration window and selecting "Disable camera pivot." under Movement Settings in the General tab."
    (0)
    Last edited by Thighland; 01-13-2023 at 01:43 AM.

  5. #5
    Player
    Thighland's Avatar
    Join Date
    Jan 2023
    Location
    Ala Mhigo
    Posts
    104
    Character
    Shoko Azrael
    World
    Twintania
    Main Class
    Dancer Lv 100
    i don't get it.
    They fixed the camera pivot with the new patch.
    I disabled it in the options, but my camera pivot still persists.

    Someone please help me
    (0)
    Last edited by Thighland; 01-13-2023 at 01:14 AM.

  6. #6
    Player
    Estecka's Avatar
    Join Date
    Aug 2022
    Posts
    61
    Character
    Esther Dust
    World
    Sagittarius
    Main Class
    Astrologian Lv 90
    Simply by pressing W alone, my character will already be facing the same direction as the camera; whether I'm pressing LMB or not has nothing to do with it.
    Conversely, if I press A, D or S, my character will turn to face the corresponding direction (relative to the camera), then pressing LMB while moving will not change that direction (relative to the camera).

    If this not what you're expecting to see then I didn't understand what you're trying to achieve.
    (0)

  7. #7
    Player
    Thighland's Avatar
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    Jan 2023
    Location
    Ala Mhigo
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    104
    Character
    Shoko Azrael
    World
    Twintania
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Estecka View Post
    Simply by pressing W alone, my character will already be facing the same direction as the camera; whether I'm pressing LMB or not has nothing to do with it.
    Conversely, if I press A, D or S, my character will turn to face the corresponding direction (relative to the camera), then pressing LMB while moving will not change that direction (relative to the camera).

    If this not what you're expecting to see then I didn't understand what you're trying to achieve.
    Here's a video about exactly the thing I was talking about:
    https://www.youtube.com/watch?v=L4OG0EeRBfM
    Being able to move your camera in Legacy mode without the camera movement influencing your character's movement.

    It should work when I disable camera pivot under movement options, but for me it doesn't
    (0)

  8. #8
    Player
    Estecka's Avatar
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    Aug 2022
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    61
    Character
    Esther Dust
    World
    Sagittarius
    Main Class
    Astrologian Lv 90
    Camera Pivot doesn't do what you think it does.
    I have no idea what this video is going on about, but it fails to highlight the difference in my opinion.

    By default, using A or D in legacy mode will cause the camera to stay in the same location, but rotate to follow the character (causing he character to run around in circle). With camera pivot disabled, the camera will keep the same rotation, and instead move to follow the character (causing the character to run in a straight line, as if you were holding LMB).
    (0)

  9. #9
    Player
    Thighland's Avatar
    Join Date
    Jan 2023
    Location
    Ala Mhigo
    Posts
    104
    Character
    Shoko Azrael
    World
    Twintania
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Estecka View Post
    Camera Pivot doesn't do what you think it does.
    I have no idea what this video is going on about, but it fails to highlight the difference in my opinion.

    By default, using A or D in legacy mode will cause the camera to stay in the same location, but rotate to follow the character (causing he character to run around in circle). With camera pivot disabled, the camera will keep the same rotation, and instead move to follow the character (causing the character to run in a straight line, as if you were holding LMB).
    He literally does what I said at 00:16
    He turns the camera while continuing to walk in a straight line.
    Without autorun!

    BTW, I replaced A and D with strafe left and strafe right, but that has nothing to do with what he is capable of doing in the video.
    But I know what you mean.

    Edit: Ah man, I give up
    (0)
    Last edited by Thighland; 01-13-2023 at 02:04 AM.

  10. #10
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Thighland View Post
    He literally does what I said at 00:16
    He turns the camera while continuing to walk in a straight line.
    Without autorun!
    You've linked a video from January 7th. 6.3 wasn't even out at that time. It's actually impossible for him to be doing what you are claming. You can also very obviously see Xeno looking downwards at his keyboard to find the auto run button before the moment you've timestamped.

    Camera Pivot does indeed refer to what Estecka explained to you. I'll repeat one more time. What you want is only achievable in standard movement setting, where "forward" always remains in the direction your character model is facing. It's fundamentally incompatible with legacy's "forward is where your camera is facing".
    (0)

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