Quote Originally Posted by nia_saeli View Post
Apologies if it were unclear. My statement was more that job resources don't have to be exclusively generated for DPS. Oath Gauge being used defensively provides a much more interesting and meaningful decision than making it just another "Get 50 and Fel Cleave" option.

I agree with all your points on the combat system as they've decided to try to evolve it beyond Stormblood. There's a lot of potential options and design space that they cut out during ShB that further cemented the DPS meta in place and the Devs have been actively making decisions to enforce the DPS-centric meta. So I hope they do something in 7.0 to help alleviate this in the future, but I'm not really counting on it.
I would love to swap to "active mitigation" where your damage is a bunch of builders and your spenders are defensive tools. WoW went that direction and while it's had a few potholes, it's been a roaring success and is *dramatically* better than what they were doing before.

But that would require an immense change in XIV's combat system and how it's laid out. I don't see it happening anytime soon.