Quote Originally Posted by Cabalabob View Post
For burst I’d say it’s more like

For opener:
Fast > riot > FoF > goring > req > royal > blade combo > HS (buffed) > atonements (as many as you can fit in the rest of the FoF window). I’m ignoring other oGCDs cause just use em in there somewhere.

On repeat: hold your divine might buff as FoF comes off CD.
Fast > riot > FoF > goring > req > HS (buffed) > royal > blade combo > HS (buffed) > atonements (as many as you can fit).

Royal and atonement have the same potency so no point delaying FoF more than you need to, 2 GCDs instead of 3. Then for repeat rotations you’re just replacing an atonement with an additional buffed Holy Spirit within the FoF window by using a divine might you gain from your filler rotation + the divine might you gain from using royal instead of atonement within FoF.

I wouldn’t bother with sks since 5-6 of our 8-9 GCDs in the burst window are spells and so not effected by it and without goring being a DoT we aren’t even getting any damage boost out of it anymore.
Man I didn't think about doing this, seems legit. It makes me wish they made divine might stackable.