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  1. #1
    Player
    Isanien's Avatar
    Join Date
    Mar 2011
    Posts
    101
    Character
    Seraphine Lautrec
    World
    Diabolos
    Main Class
    Arcanist Lv 50

    Will attribute details exist in 2.0?

    Hi!

    I was wondering if in 2.0 we will be able to see the contribution of attributes and stats in more detail. For example, if I were to equip a piece of gear with sleep resistance, could I easily visualize how much resistance I will actually have? It would really help in order to understand what some of the stranger stats do.

    Thanks
    (2)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    This would be helpful, the stat window needs a lot of work in making things clearer, hopefully they do this.

    Something like a calculation based on a mob of the same level would be helpful as a reference point.
    (0)

  3. #3
    Player
    TokyieRage's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    218
    Character
    Tokyo Jack
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Knowing SE probably not, they like players to discover them on their own.
    (0)

  4. #4
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by TokyieRage View Post
    Knowing SE probably not, they like players to discover them on their own.
    Well that's not true, Yoshi-p is an avid MMO player and not your a-typical SE developer.

    But you are probably right that it won't get addded.
    (0)

  5. #5
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I'm hoping status resistances will get a numerical value like elemental resistances have today.
    (0)

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