Results 1 to 10 of 19

Dev. Posts

Hybrid View

  1. #1
    Community Rep Okieeomi's Avatar
    Join Date
    Jul 2019
    Posts
    20
    Greetings and salutations everyone,

    Thank you all for your feedback regarding this topic.

    In the 6.3 patch notes, we'd mentioned that "Camera Controls settings applied via the Character Configuration window will now be reflected when adjusting character positioning in the Edit Portrait interface"; however, this change not only applies to the Edit Portrait interface, but to all character preview windows in general. Our explanation in the patch notes has since been revised, and we apologize for the confusion our initial explanation may have caused.

    Furthermore, we relayed your feedback to the Development team and received the following response:

    This fix was intended to correct the issue in which inverted camera controls were not correctly reflected in preview interfaces.

    However, based on the feedback we've received from players who prefer to use inverted camera controls for gameplay while maintaining normal camera controls in preview interfaces, we are currently looking into the possibility of implementing an option to designate different camera control settings for gameplay and preview interfaces in a future patch.

    We appreciate your patience as we look into this matter and apologize for the inconvenience that may be caused by the present state of the Try On feature and other preview interfaces.
    (16)
    Danielle "Okieeomi" Grafft - Community Team

  2. #2
    Player
    Elzilcho's Avatar
    Join Date
    Jan 2023
    Posts
    2
    Character
    Elzilcho Del-toro
    World
    Ravana
    Main Class
    Warrior Lv 90
    This fix was intended to correct the issue in which inverted camera controls were not correctly reflected in preview interfaces.

    However, based on the feedback we've received from players who prefer to use inverted camera controls for gameplay while maintaining normal camera controls in preview interfaces, we are currently looking into the possibility of implementing an option to designate different camera control settings for gameplay and preview interfaces in a future patch.

    We appreciate your patience as we look into this matter and apologize for the inconvenience that may be caused by the present state of the Try On feature and other preview interfaces.
    Thank you devs!
    (3)

  3. #3
    Player
    Wind-Krysvein's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    219
    Character
    Drast Vyrkasch
    World
    Louisoix
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Okieeomi View Post
    *snip*
    A thousand thanks for the response! You have no idea how much these mean to the playerbase.
    (0)
    Quote Originally Posted by Jojoya View Post
    No reward is worth suffering through content you feel is bad. The worst thing the playerbase can do to itself is force-complete the content it hates. It leaves the false impression that despite complaints, players are generally satisfied with the content and it's okay to make more like it. If players stop working on the content even with rewards incomplete (like Pagos when it first came out), it will send a clear sign that changes need to be made.

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Okieeomi View Post
    based on the feedback we've received from players who prefer to use inverted camera controls for gameplay while maintaining normal camera controls in preview interfaces, we are currently looking into the possibility of implementing an option to designate different camera control settings for gameplay and preview interfaces in a future patch.

    We appreciate your patience as we look into this matter and apologize for the inconvenience that may be caused by the present state of the Try On feature and other preview interfaces.
    Wow, great turn-around time. Much appreciated!
    (0)
    Last edited by Shurrikhan; 01-13-2023 at 06:17 PM.