This fix was intended to correct the issue in which inverted camera controls were not correctly reflected in preview interfaces.

However, based on the feedback we've received from players who prefer to use inverted camera controls for gameplay while maintaining normal camera controls in preview interfaces, we are currently looking into the possibility of implementing an option to designate different camera control settings for gameplay and preview interfaces in a future patch.

We appreciate your patience as we look into this matter and apologize for the inconvenience that may be caused by the present state of the Try On feature and other preview interfaces.
Thank you devs!